CoverPoint = 0x50c0e602,	// case sensitive
FixedFire = 0xb6817d76,	// case sensitive
GrenadeReactions = 0x5532fa1a,	// case sensitive
HitReactions = 0xc50a6380,	// case sensitive
Locomotion = 0x83705a32,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Prone = 0xba2a0f22,	// case sensitive
MP_Bazooka = 0x49b68c51,	// case sensitive
MP_Grenade = 0x4eab4129,	// case sensitive
MP_Pistol = 0x5dd01248,	// case sensitive
MP_Rifle = 0xb580790c,	// case sensitive
MP_SMG = 0x6aec1dbc,	// case sensitive
Frag = 0x677ecade,	// case sensitive
FragHands = 0xfc096b9c,	// case sensitive
Stick = 0x8e7a05d6,	// case sensitive
StickHands = 0x6ae23e74,	// case sensitive
MPBar = 0x1cbf771f,	// case sensitive
MPBarHands = 0x9bc260fa,	// case sensitive
MPStg = 0x5b33bca7,	// case sensitive
MPStgHands = 0x4d2e710e,	// case sensitive
M1Bazooka = 0xbf9f6b36,	// case sensitive
M1BazookaHands = 0xf0bb6c62,	// case sensitive
MPpanzerschrek = 0xea142557,	// case sensitive
MPpanzerschrekHands = 0x058e40e1,	// case sensitive
MP45Auto = 0xe589c677,	// case sensitive
MP45AutoHands = 0x72d6b65f,	// case sensitive
P08 = 0x64b979cf,	// case sensitive
P08Hands = 0x1183e7dc,	// case sensitive
MPenfieldScoped = 0x5e21bf1a,	// case sensitive
MPenfieldScopedHands = 0xd519911e,	// case sensitive
GewehrScoped = 0x555c400e,	// case sensitive
GewehrScopedHands = 0x21a18465,	// case sensitive
MPKarabiner = 0x7682b632,	// case sensitive
MPKarabinerHands = 0xdfc3f7c2,	// case sensitive
MPM1 = 0x308f403e,	// case sensitive
MPM1Hands = 0x17c52868,	// case sensitive
MPShotgun = 0x208db63b,	// case sensitive
MPShotgunHands = 0x356e285c,	// case sensitive
MPMP40 = 0xa2261ad1,	// case sensitive
MPMP40Hands = 0x8c2f19d7,	// case sensitive
MPThompson = 0x7e4e197f,	// case sensitive
MPThompsonHands = 0x3ac48745,	// case sensitive
Spine = 0x530ec1cb,	// case sensitive
COVER_STAND_ENTER_CENTER = 0x99f05882,	// case sensitive
cover_stand_enter_center_TO_cover_stand_exit_center = 0x3acb159e,	// case sensitive
cover_stand_enter_center_TO_cover_stand_exit_left = 0x00755659,	// case sensitive
cover_stand_enter_center_TO_cover_stand_exit_right = 0xe56e679f,	// case sensitive
cover_stand_enter_center_TO_crouch_aim_left = 0xb670584a,	// case sensitive
cover_stand_enter_center_TO_crouch_aim_over = 0x78eb1c7b,	// case sensitive
cover_stand_enter_center_TO_crouch_aim_right = 0x6166234f,	// case sensitive
cover_stand_enter_center_TO_crouch_hide = 0x84e736e3,	// case sensitive
cover_stand_enter_center_TO_crouch_hide_approach_left = 0x54f10d3c,	// case sensitive
cover_stand_enter_center_TO_crouch_hide_approach_right = 0xd8e27613,	// case sensitive
cover_stand_enter_center_TO_crouch_peek_left = 0xb2fe8989,	// case sensitive
cover_stand_enter_center_TO_crouch_peek_over = 0x7c65cdb8,	// case sensitive
cover_stand_enter_center_TO_crouch_peek_right = 0x630f3e94,	// case sensitive
cover_stand_enter_center_TO_stand_aim_left = 0xc5212abc,	// case sensitive
cover_stand_enter_center_TO_stand_aim_right = 0x35cb2514,	// case sensitive
cover_stand_enter_center_TO_stand_hide = 0xd269dfee,	// case sensitive
cover_stand_enter_center_TO_stand_hide_approach_left = 0xd3fa235f,	// case sensitive
cover_stand_enter_center_TO_stand_hide_approach_right = 0x0cde4ddf,	// case sensitive
cover_stand_enter_center_TO_stand_peek_left = 0xe6538fd2,	// case sensitive
cover_stand_enter_center_TO_stand_peek_right = 0x9fe21bee,	// case sensitive
COVER_STAND_ENTER_LEFT = 0x45bec6e8,	// case sensitive
cover_stand_enter_left_TO_cover_stand_exit_center = 0xc2ddece0,	// case sensitive
cover_stand_enter_left_TO_cover_stand_exit_left = 0xe6b011da,	// case sensitive
cover_stand_enter_left_TO_cover_stand_exit_right = 0x91397042,	// case sensitive
cover_stand_enter_left_TO_crouch_aim_left = 0xbc49f3a6,	// case sensitive
cover_stand_enter_left_TO_crouch_aim_over = 0x72d2b797,	// case sensitive
cover_stand_enter_left_TO_crouch_aim_right = 0xc8d0b4b7,	// case sensitive
cover_stand_enter_left_TO_crouch_hide = 0x1cffec94,	// case sensitive
cover_stand_enter_left_TO_crouch_hide_approach_left = 0x212cebea,	// case sensitive
cover_stand_enter_left_TO_crouch_hide_approach_right = 0xb727dc14,	// case sensitive
cover_stand_enter_left_TO_crouch_peek_left = 0x1b481e71,	// case sensitive
cover_stand_enter_left_TO_crouch_peek_over = 0xd5d35a40,	// case sensitive
cover_stand_enter_left_TO_crouch_peek_right = 0xd0c0f22d,	// case sensitive
cover_stand_enter_left_TO_stand_aim_left = 0xfc24e132,	// case sensitive
cover_stand_enter_left_TO_stand_aim_right = 0x3ff28ef8,	// case sensitive
cover_stand_enter_left_TO_stand_hide = 0x189314ac,	// case sensitive
cover_stand_enter_left_TO_stand_hide_approach_left = 0x64bf699d,	// case sensitive
cover_stand_enter_left_TO_stand_hide_approach_right = 0x7903ab09,	// case sensitive
cover_stand_enter_left_TO_stand_peek_left = 0xec6a243e,	// case sensitive
cover_stand_enter_left_TO_stand_peek_right = 0x36548c16,	// case sensitive
COVER_STAND_ENTER_RIGHT = 0x62230fdd,	// case sensitive
cover_stand_enter_right_TO_cover_stand_exit_center = 0xacd48c67,	// case sensitive
cover_stand_enter_right_TO_cover_stand_exit_left = 0x5dcd5986,	// case sensitive
cover_stand_enter_right_TO_cover_stand_exit_right = 0xf35f10d5,	// case sensitive
cover_stand_enter_right_TO_crouch_aim_left = 0x5d0eb21d,	// case sensitive
cover_stand_enter_right_TO_crouch_aim_over = 0x9395f62c,	// case sensitive
cover_stand_enter_right_TO_crouch_aim_right = 0x948299f2,	// case sensitive
cover_stand_enter_right_TO_crouch_hide = 0xece26afd,	// case sensitive
cover_stand_enter_right_TO_crouch_hide_approach_left = 0x185cea37,	// case sensitive
cover_stand_enter_right_TO_crouch_hide_approach_right = 0x4f7c027c,	// case sensitive
cover_stand_enter_right_TO_crouch_peek_left = 0x471a3334,	// case sensitive
cover_stand_enter_right_TO_crouch_peek_over = 0x89817705,	// case sensitive
cover_stand_enter_right_TO_crouch_peek_right = 0xd62a151f,	// case sensitive
cover_stand_enter_right_TO_stand_aim_left = 0xb5fd4279,	// case sensitive
cover_stand_enter_right_TO_stand_aim_right = 0xdeb5cf43,	// case sensitive
cover_stand_enter_right_TO_stand_hide = 0x0a86393c,	// case sensitive
cover_stand_enter_right_TO_stand_hide_approach_left = 0x170d767e,	// case sensitive
cover_stand_enter_right_TO_stand_hide_approach_right = 0x4073aad4,	// case sensitive
cover_stand_enter_right_TO_stand_peek_left = 0x0d2d6585,	// case sensitive
cover_stand_enter_right_TO_stand_peek_right = 0x6a06a153,	// case sensitive
COVER_STAND_ENTER_STAND = 0xb250627f,	// case sensitive
cover_stand_enter_stand_TO_crouch_aim_left = 0x22c5ad74,	// case sensitive
cover_stand_enter_stand_TO_crouch_aim_over = 0xec5ee945,	// case sensitive
cover_stand_enter_stand_TO_crouch_aim_right = 0xa0938b11,	// case sensitive
cover_stand_enter_stand_TO_crouch_hide = 0xe283cf9d,	// case sensitive
cover_stand_enter_stand_TO_crouch_hide_approach_left = 0x7b3bb38e,	// case sensitive
cover_stand_enter_stand_TO_crouch_hide_approach_right = 0xfda26e0d,	// case sensitive
cover_stand_enter_stand_TO_crouch_peek_left = 0x730b21d7,	// case sensitive
cover_stand_enter_stand_TO_crouch_peek_over = 0xbd9065e6,	// case sensitive
cover_stand_enter_stand_TO_crouch_peek_right = 0xef1db7cf,	// case sensitive
cover_stand_enter_stand_TO_stand_aim_left = 0x14ef9035,	// case sensitive
cover_stand_enter_stand_TO_stand_aim_right = 0xa17ed02a,	// case sensitive
cover_stand_enter_stand_TO_stand_exit_center = 0xdfffe351,	// case sensitive
cover_stand_enter_stand_TO_stand_exit_Left = 0xe61d2c2c,	// case sensitive
cover_stand_enter_stand_TO_stand_exit_right = 0x0426a552,	// case sensitive
cover_stand_enter_stand_TO_stand_exit_stand = 0xd455c8f0,	// case sensitive
cover_stand_enter_stand_TO_stand_hide = 0xb0ab6b34,	// case sensitive
cover_stand_enter_stand_TO_stand_hide_approach_left = 0x76381663,	// case sensitive
cover_stand_enter_stand_TO_stand_hide_approach_right = 0x2314f36d,	// case sensitive
cover_stand_enter_stand_TO_stand_peek_left = 0x72e67aec,	// case sensitive
cover_stand_enter_stand_TO_stand_peek_right = 0x5e17b3b0,	// case sensitive
COVER_STAND_EXIT_CENTER = 0xbd747cbb,	// case sensitive
COVER_STAND_EXIT_LEFT = 0x77dedc07,	// case sensitive
COVER_STAND_EXIT_RIGHT = 0x52a4902e,	// case sensitive
COVER_STAND_EXIT_STAND = 0x82d7fd8c,	// case sensitive
CROUCH = 0x708e349e,	// case sensitive
CROUCH-EXIT-TO-CROUCH-RUN = 0x1136ede2,	// case sensitive
CROUCH-LEFT-FIRE-SINGLESHOT = 0xe387e6d8,	// case sensitive
CROUCH-LEFT-FIRE-START = 0x0cc0e920,	// case sensitive
CROUCH-LEFT-THROW-RELEASE = 0x7e13227f,	// case sensitive
CROUCH-LEFT-THROW-START = 0xe913b27b,	// case sensitive
CROUCH-MOVE-LEFT = 0xcb58c367,	// case sensitive
CROUCH-MOVE-LEFT-FAST = 0xc88ffcfc,	// case sensitive
CROUCH-MOVE-RIGHT = 0x1faa7769,	// case sensitive
CROUCH-MOVE-RIGHT-FAST = 0xb6bb3cf5,	// case sensitive
CROUCH-OVER-FIRE-SINGLESHOT = 0xb1887cdb,	// case sensitive
CROUCH-OVER-FIRE-START = 0x559953c0,	// case sensitive
CROUCH-OVER-THROW-RELEASE = 0xdb6c5de4,	// case sensitive
CROUCH-OVER-THROW-START = 0x494009b9,	// case sensitive
CROUCH-PEEK-LEFT = 0x6b2b9daa,	// case sensitive
CROUCH-PEEK-OVER = 0xa5b0d99b,	// case sensitive
CROUCH-PEEK-RIGHT = 0xfadfba3a,	// case sensitive
CROUCH-RELOAD = 0x9571c9e7,	// case sensitive
CROUCH-RIGHT-FIRE-SINGLESHOT = 0x62c5c7c6,	// case sensitive
CROUCH-RIGHT-FIRE-START = 0xc2debfec,	// case sensitive
CROUCH-RIGHT-THROW-RELEASE = 0xf0488a24,	// case sensitive
CROUCH-RIGHT-THROW-START = 0x7b0f22b6,	// case sensitive
crouch_aim_left_TO_cover_stand_exit_center = 0x65f4a949,	// case sensitive
crouch_aim_left_TO_cover_stand_exit_left = 0x81fba138,	// case sensitive
crouch_aim_left_TO_cover_stand_exit_right = 0xdf5ab8a6,	// case sensitive
crouch_aim_left_TO_cover_stand_exit_stand = 0x0f29d504,	// case sensitive
crouch_aim_left_TO_crouch_aim_over = 0x0ae405a4,	// case sensitive
crouch_aim_left_TO_crouch_aim_right = 0x7778e313,	// case sensitive
crouch_aim_left_TO_crouch_hide = 0x2c230f2c,	// case sensitive
crouch_aim_left_TO_crouch_hide_approach_left = 0x585ffe7c,	// case sensitive
crouch_aim_left_TO_crouch_hide_approach_right = 0xae329970,	// case sensitive
crouch_aim_left_TO_crouch_peek_left = 0xa4e049d5,	// case sensitive
crouch_aim_left_TO_crouch_peek_over = 0x6a7b0de4,	// case sensitive
crouch_aim_left_TO_crouch_peek_right = 0x01c43d8b,	// case sensitive
crouch_aim_left_TO_stand_aim_left = 0xcd5f707a,	// case sensitive
crouch_aim_left_TO_stand_aim_right = 0x47c43ccb,	// case sensitive
crouch_aim_left_TO_stand_hide = 0x718f4543,	// case sensitive
crouch_aim_left_TO_stand_hide_approach_left = 0xcb125b94,	// case sensitive
crouch_aim_left_TO_stand_hide_approach_right = 0x0070be9f,	// case sensitive
crouch_aim_left_TO_stand_peek_left = 0x945c960d,	// case sensitive
crouch_aim_left_TO_stand_peek_right = 0x89fcdbb2,	// case sensitive
crouch_aim_over_TO_cover_stand_exit_center = 0xe225ec02,	// case sensitive
crouch_aim_over_TO_cover_stand_exit_left = 0xb138ecd1,	// case sensitive
crouch_aim_over_TO_cover_stand_exit_right = 0x06bc2137,	// case sensitive
crouch_aim_over_TO_cover_stand_exit_stand = 0xd6cf4c95,	// case sensitive
crouch_aim_over_TO_crouch_aim_left = 0xdd28809f,	// case sensitive
crouch_aim_over_TO_crouch_aim_right = 0x97b45dcc,	// case sensitive
crouch_aim_over_TO_crouch_hide = 0x4b5b3a9f,	// case sensitive
crouch_aim_over_TO_crouch_hide_approach_left = 0x4d645a7c,	// case sensitive
crouch_aim_over_TO_crouch_hide_approach_right = 0xae27a2d4,	// case sensitive
crouch_aim_over_TO_crouch_hide_walk_left = 0x29ac55d7,	// case sensitive
crouch_aim_over_TO_crouch_hide_walk_right = 0xef4710bb,	// case sensitive
crouch_aim_over_TO_crouch_peek_left = 0x442cf70a,	// case sensitive
crouch_aim_over_TO_crouch_peek_over = 0x8ab7b33b,	// case sensitive
crouch_aim_over_TO_crouch_peek_right = 0x17483e70,	// case sensitive
crouch_aim_over_TO_stand_aim_left = 0xf6a80bec,	// case sensitive
crouch_aim_over_TO_stand_aim_right = 0x5e93fdc1,	// case sensitive
crouch_aim_over_TO_stand_hide = 0xd4f03ad8,	// case sensitive
crouch_aim_over_TO_stand_hide_approach_left = 0x2a9b12c9,	// case sensitive
crouch_aim_over_TO_stand_hide_approach_right = 0x154b1a9f,	// case sensitive
crouch_aim_over_TO_stand_peek_left = 0x8d0b5707,	// case sensitive
crouch_aim_over_TO_stand_peek_right = 0x6930656d,	// case sensitive
crouch_aim_right-from_crouch_aim_left = 0x772646f8,	// case sensitive
crouch_aim_right_TO_cover_stand_exit_center = 0x0379be6e,	// case sensitive
crouch_aim_right_TO_cover_stand_exit_left = 0x13ae9162,	// case sensitive
crouch_aim_right_TO_cover_stand_exit_right = 0x5476557c,	// case sensitive
crouch_aim_right_TO_cover_stand_exit_stand = 0x840538de,	// case sensitive
crouch_aim_right_TO_crouch_aim_left = 0xe2a6e5b9,	// case sensitive
crouch_aim_right_TO_crouch_aim_over = 0x2c3da188,	// case sensitive
crouch_aim_right_TO_crouch_hide = 0x29688da0,	// case sensitive
crouch_aim_right_TO_crouch_hide_approach_left = 0x0149af53,	// case sensitive
crouch_aim_right_TO_crouch_hide_approach_right = 0x05bab278,	// case sensitive
crouch_aim_right_TO_crouch_peek_left = 0x961efc92,	// case sensitive
crouch_aim_right_TO_crouch_peek_over = 0x5885b8a3,	// case sensitive
crouch_aim_right_TO_crouch_peek_right = 0xe94e170d,	// case sensitive
crouch_aim_right_TO_stand_aim_left = 0xcdcbf04a,	// case sensitive
crouch_aim_right_TO_stand_aim_right = 0x611d98e7,	// case sensitive
crouch_aim_right_TO_stand_hide = 0x3a5ada84,	// case sensitive
crouch_aim_right_TO_stand_hide_approach_left = 0x6e7e63e8,	// case sensitive
crouch_aim_right_TO_stand_hide_approach_right = 0x5966efb0,	// case sensitive
crouch_aim_right_TO_stand_peek_left = 0xb2853221,	// case sensitive
crouch_aim_right_TO_stand_peek_right = 0xbb026ef5,	// case sensitive
crouch_hide_approach_left_TO_cover_stand_exit_center = 0xe63a2ba0,	// case sensitive
crouch_hide_approach_left_TO_cover_stand_exit_left = 0x31c5d228,	// case sensitive
crouch_hide_approach_left_TO_cover_stand_exit_right = 0xc25d96b1,	// case sensitive
crouch_hide_approach_left_TO_cover_stand_exit_stand = 0x122efb13,	// case sensitive
crouch_hide_approach_left_TO_crouch_aim_left = 0x9b1d4f6d,	// case sensitive
crouch_hide_approach_left_TO_crouch_aim_over = 0x55860b5c,	// case sensitive
crouch_hide_approach_left_TO_crouch_peek_left = 0x17d951f5,	// case sensitive
crouch_hide_approach_left_TO_crouch_peek_over = 0xd94215c4,	// case sensitive
crouch_hide_approach_right_TO_cover_stand_exit_center = 0xda2c2a30,	// case sensitive
crouch_hide_approach_right_TO_cover_stand_exit_left = 0x0ea9bf75,	// case sensitive
crouch_hide_approach_right_TO_cover_stand_exit_right = 0xd7b8d795,	// case sensitive
crouch_hide_approach_right_TO_cover_stand_exit_stand = 0x07cbba37,	// case sensitive
crouch_hide_approach_right_TO_crouch_aim_over = 0x9f04b9a8,	// case sensitive
crouch_hide_approach_right_TO_crouch_aim_right = 0x7e5b4f84,	// case sensitive
crouch_hide_approach_right_TO_crouch_peek_over = 0x6358a173,	// case sensitive
crouch_hide_approach_right_TO_crouch_peek_right = 0x6fa618c0,	// case sensitive
crouch_hide_TO_cover_stand_exit_center = 0xd34f4eef,	// case sensitive
crouch_hide_TO_cover_stand_exit_left = 0x461c5757,	// case sensitive
crouch_hide_TO_cover_stand_exit_right = 0x02902399,	// case sensitive
crouch_hide_TO_cover_stand_exit_stand = 0xd2e34e3b,	// case sensitive
crouch_hide_TO_crouch_aim_left = 0x99bb4714,	// case sensitive
crouch_hide_TO_crouch_aim_over = 0x57200325,	// case sensitive
crouch_hide_TO_crouch_aim_right = 0xed9a94a3,	// case sensitive
crouch_hide_TO_crouch_hide_approach_left = 0x9e6c2473,	// case sensitive
crouch_hide_TO_crouch_hide_approach_right = 0x3e4bb73b,	// case sensitive
crouch_hide_TO_crouch_hide_walk_left = 0xde88ee51,	// case sensitive
crouch_hide_TO_crouch_hide_walk_right = 0xeb6b1215,	// case sensitive
crouch_hide_TO_crouch_peek_left = 0x3e023e65,	// case sensitive
crouch_hide_TO_crouch_peek_over = 0xf0997a54,	// case sensitive
crouch_hide_TO_crouch_peek_right = 0xca3f6c70,	// case sensitive
crouch_hide_TO_stand_aim_left = 0x6142f380,	// case sensitive
crouch_hide_TO_stand_aim_right = 0x1a003a4a,	// case sensitive
crouch_hide_TO_stand_hide = 0x7bd9039e,	// case sensitive
crouch_hide_TO_stand_hide_approach_left = 0xf411e6ae,	// case sensitive
crouch_hide_TO_stand_hide_approach_right = 0xc6436490,	// case sensitive
crouch_hide_TO_stand_peek_left = 0xc998908c,	// case sensitive
crouch_hide_TO_stand_peek_right = 0x131eac02,	// case sensitive
crouch_hide_walk_left_TO_crouch_aim_over = 0x523bbb14,	// case sensitive
crouch_hide_walk_left_TO_crouch_hide = 0xda19159a,	// case sensitive
crouch_hide_walk_left_TO_crouch_peek_over = 0xa14261d6,	// case sensitive
crouch_hide_walk_right_TO_crouch_aim_over = 0xe704cdba,	// case sensitive
crouch_hide_walk_right_TO_crouch_hide = 0x0b9ca103,	// case sensitive
crouch_hide_walk_right_TO_crouch_peek_over = 0x9099d04f,	// case sensitive
crouch_peek_left_TO_cover_stand_exit_center = 0x8be05a12,	// case sensitive
crouch_peek_left_TO_cover_stand_exit_left = 0xc958de2c,	// case sensitive
crouch_peek_left_TO_cover_stand_exit_right = 0xc5c8cfa4,	// case sensitive
crouch_peek_left_TO_cover_stand_exit_stand = 0x15bba206,	// case sensitive
crouch_peek_left_TO_crouch_aim_left = 0xbf6acd85,	// case sensitive
crouch_peek_left_TO_crouch_aim_over = 0x71f189b4,	// case sensitive
crouch_peek_left_TO_crouch_aim_right = 0x6ab4e6fb,	// case sensitive
crouch_peek_left_TO_crouch_hide = 0x76822889,	// case sensitive
crouch_peek_left_TO_crouch_hide_approach_left = 0x25a43751,	// case sensitive
crouch_peek_left_TO_crouch_hide_approach_right = 0xeb903ecc,	// case sensitive
crouch_peek_left_TO_crouch_peek_over = 0x77b7080c,	// case sensitive
crouch_peek_left_TO_crouch_peek_right = 0xaf089bc4,	// case sensitive
crouch_peek_left_TO_stand_aim_left = 0x69f8ceb0,	// case sensitive
crouch_peek_left_TO_stand_aim_right = 0x3cd1b0db,	// case sensitive
crouch_peek_left_TO_stand_hide = 0xd577fbbd,	// case sensitive
crouch_peek_left_TO_stand_hide_approach_left = 0x3745c71b,	// case sensitive
crouch_peek_left_TO_stand_hide_approach_right = 0x7d8b77b2,	// case sensitive
crouch_peek_left_TO_stand_peek_left = 0xef491a1d,	// case sensitive
crouch_peek_left_TO_stand_peek_right = 0x9430de5a,	// case sensitive
crouch_peek_over_TO_cover_stand_exit_center = 0x0c311f59,	// case sensitive
crouch_peek_over_TO_cover_stand_exit_left = 0xf99b93c5,	// case sensitive
crouch_peek_over_TO_cover_stand_exit_right = 0x1c2e5635,	// case sensitive
crouch_peek_over_TO_cover_stand_exit_stand = 0xcc5d3b97,	// case sensitive
crouch_peek_over_TO_crouch_aim_left = 0xa63d0c8f,	// case sensitive
crouch_peek_over_TO_crouch_aim_over = 0x68a648be,	// case sensitive
crouch_peek_over_TO_crouch_aim_right = 0x8a785824,	// case sensitive
crouch_peek_over_TO_crouch_hide = 0x11fa1d3a,	// case sensitive
crouch_peek_over_TO_crouch_hide_approach_left = 0x309f9351,	// case sensitive
crouch_peek_over_TO_crouch_hide_approach_right = 0xeb850568,	// case sensitive
crouch_peek_over_TO_crouch_hide_walk_left = 0x610f2ac3,	// case sensitive
crouch_peek_over_TO_crouch_hide_walk_right = 0xf5d567b9,	// case sensitive
crouch_peek_over_TO_crouch_peek_left = 0x59e0f2e2,	// case sensitive
crouch_peek_over_TO_crouch_peek_right = 0xb984983f,	// case sensitive
crouch_peek_over_TO_stand_aim_left = 0x520fb526,	// case sensitive
crouch_peek_over_TO_stand_aim_right = 0x258671d1,	// case sensitive
crouch_peek_over_TO_stand_hide = 0x70088426,	// case sensitive
crouch_peek_over_TO_stand_hide_approach_left = 0xd6cc8e46,	// case sensitive
crouch_peek_over_TO_stand_hide_approach_right = 0x68b0d3b2,	// case sensitive
crouch_peek_over_TO_stand_peek_left = 0xf61edb17,	// case sensitive
crouch_peek_over_TO_stand_peek_right = 0x74fc6085,	// case sensitive
crouch_peek_right_TO_cover_stand_exit_center = 0xff2e22e1,	// case sensitive
crouch_peek_right_TO_cover_stand_exit_left = 0x093ce660,	// case sensitive
crouch_peek_right_TO_cover_stand_exit_right = 0xba62a627,	// case sensitive
crouch_peek_right_TO_cover_stand_exit_stand = 0x6a11cb85,	// case sensitive
crouch_peek_right_TO_crouch_aim_left = 0xff6ae051,	// case sensitive
crouch_peek_right_TO_crouch_aim_over = 0x31f1a460,	// case sensitive
crouch_peek_right_TO_crouch_aim_right = 0xeb4af01b,	// case sensitive
crouch_peek_right_TO_crouch_hide = 0x8f8e7be0,	// case sensitive
crouch_peek_right_TO_crouch_hide_approach_left = 0x44eb08ef,	// case sensitive
crouch_peek_right_TO_crouch_hide_approach_right = 0xc728ef78,	// case sensitive
crouch_peek_right_TO_crouch_peek_left = 0x38d25add,	// case sensitive
crouch_peek_right_TO_crouch_peek_over = 0xf6491eec,	// case sensitive
crouch_peek_right_TO_stand_aim_left = 0xb6de7c5a,	// case sensitive
crouch_peek_right_TO_stand_aim_right = 0x7cd19d0f,	// case sensitive
crouch_peek_right_TO_stand_hide = 0x60fbfd21,	// case sensitive
crouch_peek_right_TO_stand_hide_approach_left = 0x1385aac5,	// case sensitive
crouch_peek_right_TO_stand_hide_approach_right = 0x1cc4480c,	// case sensitive
crouch_peek_right_TO_stand_peek_left = 0xaf4937c9,	// case sensitive
crouch_peek_right_TO_stand_peek_right = 0x15cec8ba,	// case sensitive
DEATH_REACT = 0xcf2f2659,	// case sensitive
DEATH_REACT_EXPLOSION = 0xd62017dd,	// case sensitive
DEATH_REACT_HIT_BY_VEHICLE_BACK = 0x36fb5993,	// case sensitive
DEATH_REACT_HIT_BY_VEHICLE_FRONT = 0x14751057,	// case sensitive
HIT_REACT = 0xb7c04189,	// case sensitive
STAND = 0x93edda06,	// case sensitive
STAND-LEFT-FIRE-SINGLESHOT = 0x89d37491,	// case sensitive
STAND-LEFT-FIRE-START = 0xc72c315d,	// case sensitive
STAND-LEFT-THROW-RELEASE = 0xc26738f3,	// case sensitive
STAND-LEFT-THROW-START = 0xc76c5322,	// case sensitive
STAND-MOVE-LEFT = 0x87fc4ad1,	// case sensitive
STAND-MOVE-RIGHT = 0x3de4c559,	// case sensitive
STAND-PEEK-LEFT = 0x278f141c,	// case sensitive
STAND-PEEK-RIGHT = 0xd891080a,	// case sensitive
STAND-RELOAD = 0x7f406805,	// case sensitive
STAND-RIGHT-FIRE-SINGLESHOT = 0x6daf6a60,	// case sensitive
STAND-RIGHT-FIRE-START = 0xeca15eb5,	// case sensitive
STAND-RIGHT-THROW-RELEASE = 0x14fa3135,	// case sensitive
STAND-RIGHT-THROW-START = 0x6996b407,	// case sensitive
stand_aim_left_TO_cover_stand_exit_center = 0xf0e8d92a,	// case sensitive
stand_aim_left_TO_cover_stand_exit_left = 0x071a1d5a,	// case sensitive
stand_aim_left_TO_cover_stand_exit_right = 0x7c60596e,	// case sensitive
stand_aim_left_TO_cover_stand_exit_stand = 0xac1334cc,	// case sensitive
stand_aim_left_TO_crouch_aim_left = 0x97268b5d,	// case sensitive
stand_aim_left_TO_crouch_aim_over = 0x59bdcf6c,	// case sensitive
stand_aim_left_TO_crouch_aim_right = 0xe294f05b,	// case sensitive
stand_aim_left_TO_crouch_hide = 0x9dc1bc78,	// case sensitive
stand_aim_left_TO_crouch_hide_approach_left = 0x468a2238,	// case sensitive
stand_aim_left_TO_crouch_hide_approach_right = 0xdf9dc925,	// case sensitive
stand_aim_left_TO_crouch_peek_left = 0x310c5a9d,	// case sensitive
stand_aim_left_TO_crouch_peek_over = 0xff971eac,	// case sensitive
stand_aim_left_TO_crouch_peek_right = 0x7956183a,	// case sensitive
stand_aim_left_TO_stand_aim_right = 0x149df603,	// case sensitive
stand_aim_left_TO_stand_hide = 0x98d53578,	// case sensitive
stand_aim_left_TO_stand_hide_approach_left = 0x1f3c7706,	// case sensitive
stand_aim_left_TO_stand_hide_approach_right = 0x1ea562db,	// case sensitive
stand_aim_left_TO_stand_peek_left = 0xc7055cc5,	// case sensitive
stand_aim_left_TO_stand_peek_right = 0x1c10c8fa,	// case sensitive
stand_aim_right_TO_cover_stand_exit_center = 0xd75792fc,	// case sensitive
stand_aim_right_TO_cover_stand_exit_left = 0xb09470aa,	// case sensitive
stand_aim_right_TO_cover_stand_exit_right = 0xc16a251f,	// case sensitive
stand_aim_right_TO_cover_stand_exit_stand = 0x111948bd,	// case sensitive
stand_aim_right_TO_crouch_aim_left = 0x774af6f1,	// case sensitive
stand_aim_right_TO_crouch_aim_over = 0xb9d1b2c0,	// case sensitive
stand_aim_right_TO_crouch_aim_right = 0x3d1473e5,	// case sensitive
stand_aim_right_TO_crouch_hide = 0x45dffafe,	// case sensitive
stand_aim_right_TO_crouch_hide_approach_left = 0x70e6ff06,	// case sensitive
stand_aim_right_TO_crouch_hide_approach_right = 0x1ecab853,	// case sensitive
stand_aim_right_TO_crouch_peek_left = 0xee8cd923,	// case sensitive
stand_aim_right_TO_crouch_peek_over = 0x20179d12,	// case sensitive
stand_aim_right_TO_crouch_peek_right = 0x55500632,	// case sensitive
stand_aim_right_TO_stand_aim_left = 0x9e923a82,	// case sensitive
stand_aim_right_TO_stand_hide = 0x8bb869d0,	// case sensitive
stand_aim_right_TO_stand_hide_approach_left = 0x70abbfac,	// case sensitive
stand_aim_right_TO_stand_hide_approach_right = 0x28c9bfe5,	// case sensitive
stand_aim_right_TO_stand_peek_left = 0x27692169,	// case sensitive
stand_aim_right_TO_stand_peek_right = 0xc3904b44,	// case sensitive
stand_hide_approach_left_TO_cover_stand_exit_center = 0xbaad2af9,	// case sensitive
stand_hide_approach_left_TO_cover_stand_exit_left = 0xee3bcfdb,	// case sensitive
stand_hide_approach_left_TO_cover_stand_exit_right = 0xe636cb0a,	// case sensitive
stand_hide_approach_left_TO_cover_stand_exit_stand = 0x3645a6a8,	// case sensitive
stand_hide_approach_left_TO_stand_aim_left = 0x7ef7acd1,	// case sensitive
stand_hide_approach_left_TO_stand_peek_left = 0xd5eb44b1,	// case sensitive
stand_hide_approach_right_TO_cover_stand_exit_center = 0xc8c75461,	// case sensitive
stand_hide_approach_right_TO_cover_stand_exit_left = 0x2ac2e2ce,	// case sensitive
stand_hide_approach_right_TO_cover_stand_exit_right = 0x8b2fd6cc,	// case sensitive
stand_hide_approach_right_TO_cover_stand_exit_stand = 0x5b5cbb6e,	// case sensitive
stand_hide_approach_right_TO_stand_aim_right = 0xa38bd092,	// case sensitive
stand_hide_approach_right_TO_stand_peek_right = 0x9baf7d0e,	// case sensitive
stand_hide_TO_cover_stand_exit_center = 0x65957dc3,	// case sensitive
stand_hide_TO_cover_stand_exit_left = 0x3e8e72e6,	// case sensitive
stand_hide_TO_cover_stand_exit_right = 0xbe8e32a6,	// case sensitive
stand_hide_TO_cover_stand_exit_stand = 0x6efd5f04,	// case sensitive
stand_hide_TO_crouch_aim_left = 0x2859f440,	// case sensitive
stand_hide_TO_crouch_aim_over = 0xe6c2b071,	// case sensitive
stand_hide_TO_crouch_aim_right = 0x812de3fd,	// case sensitive
stand_hide_TO_crouch_hide = 0xbf2cfca3,	// case sensitive
stand_hide_TO_crouch_hide_approach_left = 0x188d9811,	// case sensitive
stand_hide_TO_crouch_hide_approach_right = 0x9d7156f3,	// case sensitive
stand_hide_TO_crouch_peek_left = 0x52b5493b,	// case sensitive
stand_hide_TO_crouch_peek_over = 0x9c2e0d0a,	// case sensitive
stand_hide_TO_crouch_peek_right = 0x4680a7f4,	// case sensitive
stand_hide_TO_stand_aim_left = 0x881883bb,	// case sensitive
stand_hide_TO_stand_aim_right = 0xabe2891e,	// case sensitive
stand_hide_TO_stand_hide_approach_left = 0xc67f507e,	// case sensitive
stand_hide_TO_stand_hide_approach_right = 0x40a2d8f2,	// case sensitive
stand_hide_TO_stand_peek_left = 0x787a23d8,	// case sensitive
stand_hide_TO_stand_peek_right = 0x7fa9db5c,	// case sensitive
stand_peek_left_TO_cover_stand_exit_center = 0x5fce7680,	// case sensitive
stand_peek_left_TO_cover_stand_exit_left = 0x6a623fe4,	// case sensitive
stand_peek_left_TO_cover_stand_exit_right = 0x50d4bfc7,	// case sensitive
stand_peek_left_TO_crouch_aim_left = 0x2a86decd,	// case sensitive
stand_peek_left_TO_crouch_aim_over = 0xe41d9afc,	// case sensitive
stand_peek_left_TO_crouch_aim_right = 0x1226c34a,	// case sensitive
stand_peek_left_TO_crouch_hide = 0x1a355fd7,	// case sensitive
stand_peek_left_TO_crouch_hide_approach_left = 0x540b6704,	// case sensitive
stand_peek_left_TO_crouch_hide_approach_right = 0xf0e034e7,	// case sensitive
stand_peek_left_TO_crouch_peek_left = 0xc1be698c,	// case sensitive
stand_peek_left_TO_crouch_peek_over = 0x0f252dbd,	// case sensitive
stand_peek_left_TO_crouch_peek_right = 0x13168afb,	// case sensitive
stand_peek_left_TO_stand_aim_left = 0x3aa10478,	// case sensitive
stand_peek_left_TO_stand_aim_right = 0xa93da393,	// case sensitive
stand_peek_left_TO_stand_hide = 0x649548e9,	// case sensitive
stand_peek_left_TO_stand_hide_approach_left = 0x29901b5f,	// case sensitive
stand_peek_left_TO_stand_hide_approach_right = 0x0c2427e7,	// case sensitive
stand_peek_left_TO_stand_peek_right = 0xeca2fbeb,	// case sensitive
stand_peek_right_TO_cover_stand_exit_center = 0xe1fbfea5,	// case sensitive
stand_peek_right_TO_cover_stand_exit_left = 0x9c209603,	// case sensitive
stand_peek_right_TO_cover_stand_exit_right = 0x6e4c8ab5,	// case sensitive
stand_peek_right_TO_cover_stand_exit_stand = 0xbe3fe717,	// case sensitive
stand_peek_right_TO_crouch_aim_left = 0x87f8c5e0,	// case sensitive
stand_peek_right_TO_crouch_aim_over = 0x496381d1,	// case sensitive
stand_peek_right_TO_crouch_aim_right = 0x5754e124,	// case sensitive
stand_peek_right_TO_crouch_hide = 0x0331b064,	// case sensitive
stand_peek_right_TO_crouch_hide_approach_left = 0x5f9b02c4,	// case sensitive
stand_peek_right_TO_crouch_hide_approach_right = 0x6b8f6632,	// case sensitive
stand_peek_right_TO_crouch_peek_left = 0x84cc4be2,	// case sensitive
stand_peek_right_TO_crouch_peek_over = 0x4a570fd3,	// case sensitive
stand_peek_right_TO_crouch_peek_right = 0xb959b486,	// case sensitive
stand_peek_right_TO_stand_aim_left = 0x23326f12,	// case sensitive
stand_peek_right_TO_stand_aim_right = 0x0443b8be,	// case sensitive
stand_peek_right_TO_stand_hide = 0x0c4c8a7f,	// case sensitive
stand_peek_right_TO_stand_hide_approach_left = 0x622afa90,	// case sensitive
stand_peek_right_TO_stand_hide_approach_right = 0x07b44227,	// case sensitive
stand_peek_right_TO_stand_peek_left = 0xd7db1278,	// case sensitive
agony_b_FROM_crouch_aim_a = 0x3e2f3ba8,	// case sensitive
agony_b_FROM_stand_injured_aim_a = 0xc9af141c,	// case sensitive
AGONY_IDLE = 0x96bf32db,	// case sensitive
HIT_REACT = 0xb7c04189,	// case sensitive
noncover-injured-stand-a-from-injured-stand-b = 0xbb7fc8ac,	// case sensitive
noncover-injured-stand-a-from-injured-stand-c = 0xcc78f83a,	// case sensitive
noncover-injured-stand-b-from-injured-stand-a = 0x1b0e3456,	// case sensitive
noncover-injured-stand-c-from-injured-stand-a = 0x0c265096,	// case sensitive
noncover-injured-stand-from-agonyB = 0xdb62ea60,	// case sensitive
NONCOVER-STAND = 0x02afef1d,	// case sensitive
noncover-stand-aimA-from-aimB = 0xebaa9ec7,	// case sensitive
noncover-stand-aimA-from-aimC = 0x9cadae51,	// case sensitive
noncover-stand-aimA-from-aimD = 0x02c93bf2,	// case sensitive
noncover-stand-aimA-from-aimE = 0x75ce0b64,	// case sensitive
noncover-stand-aimA-from-aimF = 0xecc75ade,	// case sensitive
noncover-stand-aimB-from-aimA = 0xeb41a97c,	// case sensitive
noncover-stand-aimC-from-aimA = 0x2acf76bc,	// case sensitive
noncover-stand-aimD-from-aimA = 0x03f4633f,	// case sensitive
noncover-stand-aimE-from-aimA = 0xc27abcff,	// case sensitive
noncover-stand-aimF-from-aimA = 0x5b98dafe,	// case sensitive
NONCOVER-STAND-FIRE-SINGLESHOT = 0x7f4b7dc2,	// case sensitive
NONCOVER-STAND-FIRE-START = 0x09a4fc58,	// case sensitive
NONCOVER-STAND-IDLE = 0xc2f8e197,	// case sensitive
NONCOVER-STAND-RELOAD = 0x69e1bbc7,	// case sensitive
NONCOVER-STAND-THROW-RELEASE = 0x599b58c7,	// case sensitive
NONCOVER-STAND-THROW-START = 0xb7c82f60,	// case sensitive
NONCOVER-STAND-TURN-LEFT-180-AIM = 0xa41e430a,	// case sensitive
NONCOVER-STAND-TURN-LEFT-45-AIM = 0x44bab118,	// case sensitive
NONCOVER-STAND-TURN-LEFT-90-AIM = 0x30c42db6,	// case sensitive
NONCOVER-STAND-TURN-RIGHT-180-AIM = 0x00c965d0,	// case sensitive
NONCOVER-STAND-TURN-RIGHT-45-AIM = 0x4258067e,	// case sensitive
NONCOVER-STAND-TURN-RIGHT-90-AIM = 0x36269ad0,	// case sensitive
noncover_alertA_from_Stand_AimA = 0xe7e1cfce,	// case sensitive
noncover_crouch_aim_A_from_crouch_aim_B = 0x381370ec,	// case sensitive
noncover_crouch_aim_A_from_crouch_alert_A = 0xcdece31e,	// case sensitive
noncover_crouch_aim_A_from_crouch_hit = 0xddc29dcf,	// case sensitive
noncover_crouch_aim_A_from_injured_stand_aim_A = 0x6fd9743a,	// case sensitive
noncover_crouch_aim_A_from_injured_stand_aim_B = 0xf6d02580,	// case sensitive
noncover_crouch_aim_A_from_injured_stand_aim_C = 0x81d71516,	// case sensitive
noncover_crouch_aim_A_from_stand_aim_A = 0x9928fcf8,	// case sensitive
noncover_crouch_aim_A_from_stand_aim_C = 0x77269dd4,	// case sensitive
noncover_crouch_aim_A_from_stand_aim_D = 0xe9420877,	// case sensitive
noncover_crouch_aim_A_from_stand_aim_E = 0x9e4538e1,	// case sensitive
noncover_crouch_aim_A_from_stand_hit = 0x17ef064b,	// case sensitive
noncover_crouch_aim_B_from_crouch_aim_A = 0x024ca7ff,	// case sensitive
noncover_crouch_aim_B_from_injured_stand_aim_A = 0x9d8e99c2,	// case sensitive
noncover_crouch_aim_B_from_injured_stand_aim_B = 0x0487c878,	// case sensitive
noncover_crouch_aim_B_from_injured_stand_aim_C = 0x7380f8ee,	// case sensitive
noncover_crouch_aim_B_from_stand_aim_A = 0x73ae219a,	// case sensitive
noncover_crouch_aim_B_from_stand_aim_C = 0x9da040b6,	// case sensitive
noncover_crouch_aim_B_from_stand_aim_D = 0x03c4d515,	// case sensitive
noncover_crouch_aim_B_from_stand_aim_E = 0x74c3e583,	// case sensitive
noncover_crouch_alert_A_from_crouch_aim_A = 0xf997a59c,	// case sensitive
noncover_crouch_alert_A_from_stand_alert_A = 0x7ee34208,	// case sensitive
NONCOVER_CROUCH_FIRE_SINGLESHOT = 0xb83d1611,	// case sensitive
NONCOVER_CROUCH_FIRE_START = 0x74a74c0a,	// case sensitive
NONCOVER_CROUCH_IDLE = 0x671209f5,	// case sensitive
NONCOVER_CROUCH_RELOAD = 0x90fb7d42,	// case sensitive
NONCOVER_CROUCH_THROW_RELEASE = 0x7b4f20d8,	// case sensitive
NONCOVER_CROUCH_THROW_START = 0x0fcd71c0,	// case sensitive
NONCOVER_CROUCH_TURN_LEFT_180_AIM = 0xfb28548a,	// case sensitive
NONCOVER_CROUCH_TURN_LEFT_45_AIM = 0xe166ed08,	// case sensitive
NONCOVER_CROUCH_TURN_LEFT_90_AIM = 0x951871a6,	// case sensitive
NONCOVER_CROUCH_TURN_RIGHT_180_AIM = 0x9f2a76e1,	// case sensitive
NONCOVER_CROUCH_TURN_RIGHT_45_AIM = 0x88ec4611,	// case sensitive
NONCOVER_CROUCH_TURN_RIGHT_90_AIM = 0xfc92dabf,	// case sensitive
noncover_injured_stand_aim_A_from_crouch_aim_A = 0xf5541db1,	// case sensitive
noncover_injured_stand_aim_A_from_crouch_aim_B = 0x6c5d4c0b,	// case sensitive
noncover_injured_stand_aim_A_from_crouch_alert_A = 0xf3bcaefc,	// case sensitive
noncover_injured_stand_aim_A_from_stand_aim_A = 0x0943320e,	// case sensitive
noncover_injured_stand_aim_B_from_crouch_aim_B = 0xcf0bcaa2,	// case sensitive
noncover_injured_stand_aim_C_from_crouch_aim_B = 0x18e94afa,	// case sensitive
noncover_stand_aim_A_from_crouch_aim_A = 0x245acc8d,	// case sensitive
noncover_stand_aim_A_from_crouch_aim_B = 0xbd539d37,	// case sensitive
noncover_stand_aim_A_from_injured_stand_aim_A = 0xeeb33599,	// case sensitive
noncover_stand_aim_C_from_crouch_aim_B = 0xc9e79bc6,	// case sensitive
noncover_stand_aim_D_from_crouch_aim_B = 0x83d9108d,	// case sensitive
noncover_stand_aim_E_from_crouch_aim_B = 0x543b90d5,	// case sensitive
noncover_stand_alert_A_from_crouch_alert_A = 0x2be886af,	// case sensitive
noncover_stand_injured_aim_A_from_crouch_hit = 0x065136d6,	// case sensitive
noncover_stand_injured_aim_A_from_stand_hit = 0x3f8dc961,	// case sensitive
noncover_stand_throw_from_crouch_aim_A = 0xfcfe45a7,	// case sensitive
noncover_stand_throw_from_crouch_aim_B = 0x65f7141d,	// case sensitive
noncover_stand_throw_from_crouch_alert_A = 0x8a94cb47,	// case sensitive
noncover_stand_throw_from_stand_aim_A = 0x15570f02,	// case sensitive
noncover_stand_throw_from_stand_aim_B = 0x8c5e5eb8,	// case sensitive
noncover_stand_throw_from_stand_aim_C = 0xfb596e2e,	// case sensitive
noncover_stand_throw_from_stand_aim_D = 0x653dfb8d,	// case sensitive
noncover_stand_throw_from_stand_aim_E = 0x123acb1b,	// case sensitive
noncover_stand_throw_from_stand_aim_F = 0x8b339aa1,	// case sensitive
noncover_stand_throw_from_stand_injured_aim_A = 0xa4063abe,	// case sensitive
noncover_stand_throw_from_stand_injured_aim_B = 0x3d0f6b04,	// case sensitive
noncover_stand_throw_from_stand_injured_aim_C = 0x4a085b92,	// case sensitive
noncover_standaimA_from_stand_alertA = 0xde70f656,	// case sensitive
GRENADE_ENTER_ALERT_A = 0x9e866004,	// case sensitive
grenade_enter_alert_a_TO_grenade_reaction_kick = 0xc3700401,	// case sensitive
grenade_enter_alert_a_TO_grenade_reaction_throw = 0x482320f5,	// case sensitive
GRENADE_ENTER_RUN_A = 0xf649b0f9,	// case sensitive
grenade_enter_run_a_TO_grenade_reaction_kick = 0x9e9c6322,	// case sensitive
grenade_enter_run_a_TO_grenade_reaction_throw = 0xea19bde0,	// case sensitive
GRENADE_EXIT_ALERT_A = 0x0fe5f153,	// case sensitive
GRENADE_REACTION_KICK = 0x35fbf460,	// case sensitive
GRENADE_REACTION_KICK_RELEASE = 0x83047c27,	// case sensitive
grenade_reaction_kick_release_TO_grenade_exit_alert_a = 0xa48a667d,	// case sensitive
GRENADE_REACTION_THROW = 0x490eda03,	// case sensitive
GRENADE_REACTION_THROW_RELEASE = 0x3b9f1cda,	// case sensitive
grenade_reaction_throw_release_TO_grenade_exit_alert_a = 0x25476286,	// case sensitive
DEATH_REACT = 0xcf2f2659,	// case sensitive
DEATH_REACT_EXPLOSION = 0xd62017dd,	// case sensitive
DEATH_REACT_HIT_BY_VEHICLE_BACK = 0x36fb5993,	// case sensitive
DEATH_REACT_HIT_BY_VEHICLE_FRONT = 0x14751057,	// case sensitive
RUN = 0xc6d1e64a,	// case sensitive
RUN_AIM_FORWARD = 0xc8ea4a4f,	// case sensitive
RUN_AIM_FORWARD_TRANS_FROM_STAND_AIM = 0xc8b542bd,	// case sensitive
RUN_AIM_FORWARD_TRANS_TO_STAND_AIM = 0x51e8140f,	// case sensitive
RUN_AIM_FORWARD_TURN_LEFT_180_LINEAR_END_TRANS_TO_STAND_AIM = 0xc61019f6,	// case sensitive
RUN_AIM_FORWARD_TURN_LEFT_180_LINEAR_START_TRANS_FROM_RUN = 0x37e9898e,	// case sensitive
RUN_AIM_FORWARD_TURN_LEFT_180_LINEAR_START_TRANS_FROM_STAND_AIM = 0xdd853b8c,	// case sensitive
RUN_AIM_FORWARD_TURN_LEFT_90 = 0xdea91075,	// case sensitive
RUN_AIM_FORWARD_TURN_LEFT_90_LINEAR_END_TRANS_TO_STAND_AIM = 0x064b412f,	// case sensitive
RUN_AIM_FORWARD_TURN_LEFT_90_LINEAR_START_TRANS_FROM_RUN = 0x0d05eec5,	// case sensitive
RUN_AIM_FORWARD_TURN_LEFT_90_LINEAR_START_TRANS_FROM_STAND_AIM = 0x265df4b8,	// case sensitive
RUN_AIM_FORWARD_TURN_RIGHT_180_LINEAR_END_TRANS_TO_STAND_AIM = 0x24db47b3,	// case sensitive
RUN_AIM_FORWARD_TURN_RIGHT_180_LINEAR_START_TRANS_FROM_RUN = 0xcfaec309,	// case sensitive
RUN_AIM_FORWARD_TURN_RIGHT_180_LINEAR_START_TRANS_FROM_STAND_AIM = 0x71671de8,	// case sensitive
RUN_AIM_FORWARD_TURN_RIGHT_90 = 0x5e2e9813,	// case sensitive
RUN_AIM_FORWARD_TURN_RIGHT_90_LINEAR_END_TRANS_TO_STAND_AIM = 0x756f10e6,	// case sensitive
RUN_AIM_FORWARD_TURN_RIGHT_90_LINEAR_START_TRANS_FROM_RUN = 0x28e10018,	// case sensitive
RUN_AIM_FORWARD_TURN_RIGHT_90_LINEAR_START_TRANS_FROM_STAND_AIM = 0x7882d093,	// case sensitive
RUN_AIM_LEFT = 0xdf73ac9f,	// case sensitive
RUN_AIM_LEFT_TURN_LEFT_90 = 0xb7c9f15b,	// case sensitive
RUN_AIM_LEFT_TURN_RIGHT_90 = 0x8291f53d,	// case sensitive
RUN_AIM_RIGHT = 0xacd82628,	// case sensitive
RUN_AIM_RIGHT_TURN_LEFT_90 = 0x287bbb2d,	// case sensitive
RUN_AIM_RIGHT_TURN_RIGHT_90 = 0x3b68937e,	// case sensitive
RUN_PHASE_ADJUST = 0x6e0ab2ba,	// case sensitive
RUN_PHASE_ADJUST_AIM_FORWARD = 0xbc8d5eb7,	// case sensitive
RUN_PHASE_ADJUST_AIM_LEFT = 0xc4625605,	// case sensitive
RUN_PHASE_ADJUST_AIM_RIGHT = 0xbc194d88,	// case sensitive
RUN_TRANS_FROM_STAND_ALERT = 0x77a1fb3f,	// case sensitive
RUN_TRANS_TO_STAND_ALERT = 0xa8d9ee46,	// case sensitive
RUN_TURN_LEFT_180_LINEAR_END_TRANS_TO_RUN = 0x8d5c7815,	// case sensitive
RUN_TURN_LEFT_180_LINEAR_END_TRANS_TO_STAND_ALERT = 0x1a31f111,	// case sensitive
RUN_TURN_LEFT_180_LINEAR_START_TRANS_FROM_RUN = 0xb892272a,	// case sensitive
RUN_TURN_LEFT_180_LINEAR_START_TRANS_FROM_STAND_ALERT = 0xd16261ac,	// case sensitive
RUN_TURN_LEFT_90 = 0xabf8a614,	// case sensitive
RUN_TURN_LEFT_90_LINEAR_END_TRANS_TO_RUN = 0x46c8a281,	// case sensitive
RUN_TURN_LEFT_90_LINEAR_END_TRANS_TO_STAND_ALERT = 0xa67a9a8e,	// case sensitive
RUN_TURN_LEFT_90_LINEAR_START_TRANS_FROM_RUN = 0x1335b519,	// case sensitive
RUN_TURN_LEFT_90_LINEAR_START_TRANS_FROM_STAND_ALERT = 0xa199ddf6,	// case sensitive
RUN_TURN_RIGHT_180_LINEAR_END_TRANS_TO_RUN = 0x6a1f8496,	// case sensitive
RUN_TURN_RIGHT_180_LINEAR_END_TRANS_TO_STAND_ALERT = 0x77634088,	// case sensitive
RUN_TURN_RIGHT_180_LINEAR_START_TRANS_FROM_RUN = 0x1e9adf56,	// case sensitive
RUN_TURN_RIGHT_180_LINEAR_START_TRANS_FROM_STAND_ALERT = 0x6e387996,	// case sensitive
RUN_TURN_RIGHT_90 = 0x64ee986b,	// case sensitive
RUN_TURN_RIGHT_90_LINEAR_END_TRANS_TO_RUN = 0xbd19268f,	// case sensitive
RUN_TURN_RIGHT_90_LINEAR_END_TRANS_TO_STAND_ALERT = 0x292fe89b,	// case sensitive
RUN_TURN_RIGHT_90_LINEAR_START_TRANS_FROM_RUN = 0xa79aaebc,	// case sensitive
RUN_TURN_RIGHT_90_LINEAR_START_TRANS_FROM_STAND_ALERT = 0x2be0f1c5,	// case sensitive
RUN_VAR1 = 0xcab056a1,	// case sensitive
RUN_VAR2 = 0x53b9071b,	// case sensitive
RUN_VAR3 = 0x24be378d,	// case sensitive
RUN_VAR4 = 0xbadaa22e,	// case sensitive
STAND_AIM_STEP_BCK = 0x802e0a8f,	// case sensitive
STAND_AIM_STEP_FWD = 0x39366897,	// case sensitive
STAND_AIM_STEP_LFT = 0x7acfde35,	// case sensitive
STAND_AIM_STEP_RHT = 0xf2f47dc1,	// case sensitive
STAND_AIM_TURN_LFT_45 = 0x2491e5e6,	// case sensitive
STAND_AIM_TURN_RHT_45 = 0xa27d386c,	// case sensitive
STAND_ALERT_STEP_BCK = 0x749b5cd3,	// case sensitive
STAND_ALERT_STEP_FWD = 0xcd833ecb,	// case sensitive
STAND_ALERT_STEP_LFT = 0x8e7a8869,	// case sensitive
STAND_ALERT_STEP_RHT = 0x06412b9d,	// case sensitive
STAND_ALERT_TURN_LFT_45 = 0x16dd8f17,	// case sensitive
STAND_ALERT_TURN_RHT_45 = 0x9031529d,	// case sensitive
WALK = 0xbb0497e1,	// case sensitive
WALK_AIM_FORWARD = 0x46f6b7e5,	// case sensitive
WALK_AIM_FORWARD_TRANS_FROM_STAND_AIM = 0xfa573011,	// case sensitive
WALK_AIM_FORWARD_TRANS_TO_STAND_AIM = 0xfaf6f66e,	// case sensitive
WALK_AIM_FORWARD_TURN_LEFT_180_LINEAR_END_TRANS_TO_STAND_AIM = 0x8f588e2b,	// case sensitive
WALK_AIM_FORWARD_TURN_LEFT_180_LINEAR_START_TRANS_FROM_STAND_AIM = 0xc647c884,	// case sensitive
WALK_AIM_FORWARD_TURN_LEFT_90_LINEAR_END_TRANS_TO_STAND_AIM = 0x279bd1c9,	// case sensitive
WALK_AIM_FORWARD_TURN_LEFT_90_LINEAR_START_TRANS_FROM_STAND_AIM = 0xe50b87ed,	// case sensitive
WALK_AIM_FORWARD_TURN_RIGHT_180_LINEAR_END_TRANS_TO_STAND_AIM = 0xdcf0a14d,	// case sensitive
WALK_AIM_FORWARD_TURN_RIGHT_180_LINEAR_START_TRANS_FROM_STAND_AIM = 0x7fa75729,	// case sensitive
WALK_AIM_FORWARD_TURN_RIGHT_90_LINEAR_END_TRANS_TO_STAND_AIM = 0x3c27873b,	// case sensitive
WALK_AIM_FORWARD_TURN_RIGHT_90_LINEAR_START_TRANS_FROM_STAND_AIM = 0x6340239b,	// case sensitive
WALK_AIM_LEFT = 0x973f135d,	// case sensitive
WALK_AIM_RIGHT = 0xd9fac90b,	// case sensitive
WALK_PHASE_ADJUST = 0x5887e4b1,	// case sensitive
WALK_PHASE_ADJUST_AIM_FORWARD = 0x13c4d637,	// case sensitive
WALK_PHASE_ADJUST_AIM_LEFT = 0xee9c5d1b,	// case sensitive
WALK_PHASE_ADJUST_AIM_RIGHT = 0x463c8ee0,	// case sensitive
WALK_TRANS_FROM_RUN = 0xd5232ff5,	// case sensitive
WALK_TRANS_FROM_STAND_ALERT = 0x8d843857,	// case sensitive
WALK_TRANS_TO_RUN = 0x1df893e6,	// case sensitive
WALK_TRANS_TO_STAND_ALERT = 0x39f964bd,	// case sensitive
WALK_TURN_LEFT_180_LINEAR_END_TRANS_TO_STAND_ALERT = 0x48b17100,	// case sensitive
WALK_TURN_LEFT_180_LINEAR_START_TRANS_FROM_STAND_ALERT = 0x6614e245,	// case sensitive
WALK_TURN_LEFT_90_LINEAR_END_TRANS_TO_STAND_ALERT = 0x4e18bd3d,	// case sensitive
WALK_TURN_LEFT_90_LINEAR_START_TRANS_FROM_STAND_ALERT = 0x6a460f88,	// case sensitive
WALK_TURN_RIGHT_180_LINEAR_END_TRANS_TO_STAND_ALERT = 0x1d81e0fa,	// case sensitive
WALK_TURN_RIGHT_180_LINEAR_START_TRANS_FROM_STAND_ALERT = 0xb75955c9,	// case sensitive
WALK_TURN_RIGHT_90_LINEAR_END_TRANS_TO_STAND_ALERT = 0x7baf688a,	// case sensitive
WALK_TURN_RIGHT_90_LINEAR_START_TRANS_FROM_STAND_ALERT = 0x9c96722c,	// case sensitive
MELEE_ENTER_AIM_A = 0x9161e4c6,	// case sensitive
MELEE_ENTER_CLOSE_AIM_A = 0xddd2e689,	// case sensitive
MELEE_RELEASE = 0xddb9b520,	// case sensitive
MELEE_START = 0x12f795a4,	// case sensitive
CROUCH = 0x708e349e,	// case sensitive
CROUCH-ENTRY = 0x3a1ddfbb,	// case sensitive
CROUCH-EXIT-TO-CROUCH-RUN = 0x1136ede2,	// case sensitive
CROUCH-LEFT-FIRE-SINGLESHOT = 0xe387e6d8,	// case sensitive
CROUCH-LEFT-FIRE-START = 0x0cc0e920,	// case sensitive
CROUCH-LEFT-THROW-RELEASE = 0x7e13227f,	// case sensitive
CROUCH-LEFT-THROW-START = 0xe913b27b,	// case sensitive
CROUCH-OVER-FIRE-SINGLESHOT = 0xb1887cdb,	// case sensitive
CROUCH-OVER-FIRE-START = 0x559953c0,	// case sensitive
CROUCH-OVER-THROW-RELEASE = 0xdb6c5de4,	// case sensitive
CROUCH-OVER-THROW-START = 0x494009b9,	// case sensitive
CROUCH-PEEK-LEFT = 0x6b2b9daa,	// case sensitive
CROUCH-PEEK-OVER = 0xa5b0d99b,	// case sensitive
CROUCH-PEEK-RIGHT = 0xfadfba3a,	// case sensitive
CROUCH-RELOAD = 0x9571c9e7,	// case sensitive
CROUCH-RIGHT-FIRE-SINGLESHOT = 0x62c5c7c6,	// case sensitive
CROUCH-RIGHT-FIRE-START = 0xc2debfec,	// case sensitive
CROUCH-RIGHT-THROW-RELEASE = 0xf0488a24,	// case sensitive
CROUCH-RIGHT-THROW-START = 0x7b0f22b6,	// case sensitive
DEATH_REACT = 0xcf2f2659,	// case sensitive
DEATH_REACT_EXPLOSION = 0xd62017dd,	// case sensitive
DEATH_REACT_HIT_BY_VEHICLE_BACK = 0x36fb5993,	// case sensitive
DEATH_REACT_HIT_BY_VEHICLE_FRONT = 0x14751057,	// case sensitive
HIT_REACT = 0xb7c04189,	// case sensitive
STAND = 0x93edda06,	// case sensitive
STAND-LEFT-FIRE-SINGLESHOT = 0x89d37491,	// case sensitive
STAND-LEFT-FIRE-START = 0xc72c315d,	// case sensitive
STAND-LEFT-THROW-RELEASE = 0xc26738f3,	// case sensitive
STAND-LEFT-THROW-START = 0xc76c5322,	// case sensitive
STAND-PEEK-LEFT = 0x278f141c,	// case sensitive
STAND-PEEK-RIGHT = 0xd891080a,	// case sensitive
STAND-RELOAD = 0x7f406805,	// case sensitive
STAND-RIGHT-FIRE-SINGLESHOT = 0x6daf6a60,	// case sensitive
STAND-RIGHT-FIRE-START = 0xeca15eb5,	// case sensitive
STAND-RIGHT-THROW-RELEASE = 0x14fa3135,	// case sensitive
STAND-RIGHT-THROW-START = 0x6996b407,	// case sensitive
crouch2stand = 0x159ba615,	// case sensitive
crouch_death = 0x220f7709,	// case sensitive
crouch_fire = 0xaa479077,	// case sensitive
crouch_fire_iron_sights = 0x80eeb529,	// case sensitive
crouch_hit = 0xa14bd012,	// case sensitive
crouch_idle = 0x2ebd2cad,	// case sensitive
crouch_idle_iron_sights = 0x5f23c9f3,	// case sensitive
crouch_mv = 0x6556e543,	// case sensitive
crouch_mv_fire = 0x8bb227a7,	// case sensitive
crouch_reload = 0x0777339c,	// case sensitive
crouch_turn_left_45 = 0x225085e0,	// case sensitive
crouch_turn_left_45_iron_sights = 0x5ff78ef5,	// case sensitive
crouch_turn_right_45 = 0xceee44a7,	// case sensitive
crouch_turn_right_45_iron_sights = 0x3716ea4f,	// case sensitive
stand2crouch = 0x9697c9e3,	// case sensitive
stand_death_head = 0xa12dfd04,	// case sensitive
stand_death_leg = 0x1d6e070a,	// case sensitive
stand_death_neck = 0x26cfddcb,	// case sensitive
stand_death_stomach = 0x37422a12,	// case sensitive
stand_fire = 0xc4cf902c,	// case sensitive
stand_fire_iron_sights = 0xac7458e8,	// case sensitive
stand_hit = 0x424d6c85,	// case sensitive
stand_idle = 0x40352cf6,	// case sensitive
stand_idle_iron_sights = 0x73b92432,	// case sensitive
stand_jump = 0x3ba29ff5,	// case sensitive
stand_mv = 0x00e160cb,	// case sensitive
stand_reload = 0x5e38d98b,	// case sensitive
stand_turn_left_180 = 0x9e96c46e,	// case sensitive
stand_turn_left_45 = 0xfefd35e9,	// case sensitive
stand_turn_left_45_iron_sights = 0x3340f9ab,	// case sensitive
stand_turn_left_90 = 0x3b39bf2b,	// case sensitive
stand_turn_right_180 = 0x15616fe0,	// case sensitive
stand_turn_right_45 = 0xb7ee51b3,	// case sensitive
stand_turn_right_45_iron_sights = 0xbba921cb,	// case sensitive
stand_turn_right_90 = 0x722adb71,	// case sensitive
crouch2prone = 0x0ac99e85,	// case sensitive
crouch2stand = 0x159ba615,	// case sensitive
crouch_death = 0x220f7709,	// case sensitive
crouch_fire = 0xaa479077,	// case sensitive
crouch_hit = 0xa14bd012,	// case sensitive
crouch_idle = 0x2ebd2cad,	// case sensitive
crouch_mv = 0x6556e543,	// case sensitive
crouch_turn_left_45 = 0x225085e0,	// case sensitive
crouch_turn_right_45 = 0xceee44a7,	// case sensitive
stand2crouch = 0x9697c9e3,	// case sensitive
stand2prone = 0xf61e9ef9,	// case sensitive
stand_death_head = 0xa12dfd04,	// case sensitive
stand_death_leg = 0x1d6e070a,	// case sensitive
stand_death_neck = 0x26cfddcb,	// case sensitive
stand_death_stomach = 0x37422a12,	// case sensitive
stand_fire = 0xc4cf902c,	// case sensitive
stand_hit = 0x424d6c85,	// case sensitive
stand_idle = 0x40352cf6,	// case sensitive
stand_jump = 0x3ba29ff5,	// case sensitive
stand_mv = 0x00e160cb,	// case sensitive
stand_turn_left_180 = 0x9e96c46e,	// case sensitive
stand_turn_left_45 = 0xfefd35e9,	// case sensitive
stand_turn_left_90 = 0x3b39bf2b,	// case sensitive
stand_turn_right_180 = 0x15616fe0,	// case sensitive
stand_turn_right_45 = 0xb7ee51b3,	// case sensitive
stand_turn_right_90 = 0x722adb71,	// case sensitive
crouch2prone = 0x0ac99e85,	// case sensitive
crouch2stand = 0x159ba615,	// case sensitive
crouch_death = 0x220f7709,	// case sensitive
crouch_fire = 0xaa479077,	// case sensitive
crouch_fire_iron_sights = 0x80eeb529,	// case sensitive
crouch_hit = 0xa14bd012,	// case sensitive
crouch_idle = 0x2ebd2cad,	// case sensitive
crouch_idle_iron_sights = 0x5f23c9f3,	// case sensitive
crouch_melee = 0x0aafd986,	// case sensitive
crouch_mv = 0x6556e543,	// case sensitive
crouch_reload = 0x0777339c,	// case sensitive
crouch_turn_left_45 = 0x225085e0,	// case sensitive
crouch_turn_left_45_iron_sights = 0x5ff78ef5,	// case sensitive
crouch_turn_right_45 = 0xceee44a7,	// case sensitive
crouch_turn_right_45_iron_sights = 0x3716ea4f,	// case sensitive
stand2crouch = 0x9697c9e3,	// case sensitive
stand2prone = 0xf61e9ef9,	// case sensitive
stand_death_head = 0xa12dfd04,	// case sensitive
stand_death_leg = 0x1d6e070a,	// case sensitive
stand_death_neck = 0x26cfddcb,	// case sensitive
stand_death_stomach = 0x37422a12,	// case sensitive
stand_fire = 0xc4cf902c,	// case sensitive
stand_fire_iron_sights = 0xac7458e8,	// case sensitive
stand_hit = 0x424d6c85,	// case sensitive
stand_idle = 0x40352cf6,	// case sensitive
stand_idle_iron_sights = 0x73b92432,	// case sensitive
stand_jump = 0x3ba29ff5,	// case sensitive
stand_melee = 0xf678d9fa,	// case sensitive
stand_mv = 0x00e160cb,	// case sensitive
stand_mv_wpnready = 0x92f85ebe,	// case sensitive
stand_reload = 0x5e38d98b,	// case sensitive
stand_turn_left_180 = 0x9e96c46e,	// case sensitive
stand_turn_left_45 = 0xfefd35e9,	// case sensitive
stand_turn_left_45_iron_sights = 0x3340f9ab,	// case sensitive
stand_turn_left_90 = 0x3b39bf2b,	// case sensitive
stand_turn_right_180 = 0x15616fe0,	// case sensitive
stand_turn_right_45 = 0xb7ee51b3,	// case sensitive
stand_turn_right_45_iron_sights = 0xbba921cb,	// case sensitive
stand_turn_right_90 = 0x722adb71,	// case sensitive
crouch2prone = 0x0ac99e85,	// case sensitive
crouch2stand = 0x159ba615,	// case sensitive
crouch_death = 0x220f7709,	// case sensitive
crouch_fire = 0xaa479077,	// case sensitive
crouch_fire_iron_sights = 0x80eeb529,	// case sensitive
crouch_hit = 0xa14bd012,	// case sensitive
crouch_idle = 0x2ebd2cad,	// case sensitive
crouch_idle_iron_sights = 0x5f23c9f3,	// case sensitive
crouch_melee = 0x0aafd986,	// case sensitive
crouch_mv = 0x6556e543,	// case sensitive
crouch_reload = 0x0777339c,	// case sensitive
crouch_turn_left_45 = 0x225085e0,	// case sensitive
crouch_turn_left_45_iron_sights = 0x5ff78ef5,	// case sensitive
crouch_turn_right_45 = 0xceee44a7,	// case sensitive
crouch_turn_right_45_iron_sights = 0x3716ea4f,	// case sensitive
stand2crouch = 0x9697c9e3,	// case sensitive
stand2prone = 0xf61e9ef9,	// case sensitive
stand_death_head = 0xa12dfd04,	// case sensitive
stand_death_leg = 0x1d6e070a,	// case sensitive
stand_death_neck = 0x26cfddcb,	// case sensitive
stand_death_stomach = 0x37422a12,	// case sensitive
stand_fire = 0xc4cf902c,	// case sensitive
stand_fire_iron_sights = 0xac7458e8,	// case sensitive
stand_hit = 0x424d6c85,	// case sensitive
stand_hit_arm_left = 0xb594c8ee,	// case sensitive
stand_hit_arm_right = 0xb0dea02e,	// case sensitive
stand_hit_back = 0x8210f561,	// case sensitive
stand_hit_chest = 0x79a39942,	// case sensitive
stand_hit_leg_left = 0x2d735c19,	// case sensitive
stand_hit_leg_right = 0x939f2005,	// case sensitive
stand_hit_stomach = 0xf4adbb8d,	// case sensitive
stand_idle = 0x40352cf6,	// case sensitive
stand_idle_iron_sights = 0x73b92432,	// case sensitive
stand_jump = 0x3ba29ff5,	// case sensitive
stand_melee = 0xf678d9fa,	// case sensitive
stand_mv = 0x00e160cb,	// case sensitive
stand_mv_jog = 0x68276d07,	// case sensitive
stand_mv_walk = 0xdd779e10,	// case sensitive
stand_mv_wpnready = 0x92f85ebe,	// case sensitive
stand_reload = 0x5e38d98b,	// case sensitive
stand_turn_left_180 = 0x9e96c46e,	// case sensitive
stand_turn_left_45 = 0xfefd35e9,	// case sensitive
stand_turn_left_45_iron_sights = 0x3340f9ab,	// case sensitive
stand_turn_left_90 = 0x3b39bf2b,	// case sensitive
stand_turn_right_180 = 0x15616fe0,	// case sensitive
stand_turn_right_45 = 0xb7ee51b3,	// case sensitive
stand_turn_right_45_iron_sights = 0xbba921cb,	// case sensitive
stand_turn_right_90 = 0x722adb71,	// case sensitive
crouch2prone = 0x0ac99e85,	// case sensitive
crouch2stand = 0x159ba615,	// case sensitive
crouch_death = 0x220f7709,	// case sensitive
crouch_fire = 0xaa479077,	// case sensitive
crouch_fire_iron_sights = 0x80eeb529,	// case sensitive
crouch_hit = 0xa14bd012,	// case sensitive
crouch_idle = 0x2ebd2cad,	// case sensitive
crouch_idle_iron_sights = 0x5f23c9f3,	// case sensitive
crouch_melee = 0x0aafd986,	// case sensitive
crouch_mv = 0x6556e543,	// case sensitive
crouch_reload = 0x0777339c,	// case sensitive
crouch_turn_left_45 = 0x225085e0,	// case sensitive
crouch_turn_left_45_iron_sights = 0x5ff78ef5,	// case sensitive
crouch_turn_right_45 = 0xceee44a7,	// case sensitive
crouch_turn_right_45_iron_sights = 0x3716ea4f,	// case sensitive
stand2crouch = 0x9697c9e3,	// case sensitive
stand2prone = 0xf61e9ef9,	// case sensitive
stand_death_head = 0xa12dfd04,	// case sensitive
stand_death_leg = 0x1d6e070a,	// case sensitive
stand_death_neck = 0x26cfddcb,	// case sensitive
stand_death_stomach = 0x37422a12,	// case sensitive
stand_fire = 0xc4cf902c,	// case sensitive
stand_fire_iron_sights = 0xac7458e8,	// case sensitive
stand_hit = 0x424d6c85,	// case sensitive
stand_hit_arm_left = 0xb594c8ee,	// case sensitive
stand_hit_arm_right = 0xb0dea02e,	// case sensitive
stand_hit_back = 0x8210f561,	// case sensitive
stand_hit_chest = 0x79a39942,	// case sensitive
stand_hit_leg_left = 0x2d735c19,	// case sensitive
stand_hit_leg_right = 0x939f2005,	// case sensitive
stand_hit_stomach = 0xf4adbb8d,	// case sensitive
stand_idle = 0x40352cf6,	// case sensitive
stand_idle_iron_sights = 0x73b92432,	// case sensitive
stand_jump = 0x3ba29ff5,	// case sensitive
stand_melee = 0xf678d9fa,	// case sensitive
stand_mv = 0x00e160cb,	// case sensitive
stand_mv_wpnready = 0x92f85ebe,	// case sensitive
stand_reload = 0x5e38d98b,	// case sensitive
stand_turn_left_180 = 0x9e96c46e,	// case sensitive
stand_turn_left_45 = 0xfefd35e9,	// case sensitive
stand_turn_left_45_iron_sights = 0x3340f9ab,	// case sensitive
stand_turn_left_90 = 0x3b39bf2b,	// case sensitive
stand_turn_right_180 = 0x15616fe0,	// case sensitive
stand_turn_right_45 = 0xb7ee51b3,	// case sensitive
stand_turn_right_45_iron_sights = 0xbba921cb,	// case sensitive
stand_turn_right_90 = 0x722adb71,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Fire Soft = 0x98d6f009,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Prep = 0xf5b3825e,	// case sensitive
Prime = 0x958a2053,	// case sensitive
Primed = 0x6a2ac0a2,	// case sensitive
PrimedDeath = 0xf0e498c1,	// case sensitive
PrimedIdleRunWalkBlend = 0x19db30ed,	// case sensitive
PrimedMelee = 0xd844364e,	// case sensitive
PrimedPrep = 0x417281fe,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Fire Soft = 0x98d6f009,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Prep = 0xf5b3825e,	// case sensitive
Prime = 0x958a2053,	// case sensitive
Primed = 0x6a2ac0a2,	// case sensitive
PrimedDeath = 0xf0e498c1,	// case sensitive
PrimedIdleRunWalkBlend = 0x19db30ed,	// case sensitive
PrimedMelee = 0xd844364e,	// case sensitive
PrimedPrep = 0x417281fe,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
DryFire = 0x46a8d98d,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Fire Soft = 0x98d6f009,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Prep = 0xf5b3825e,	// case sensitive
Prime = 0x958a2053,	// case sensitive
Primed = 0x6a2ac0a2,	// case sensitive
PrimedMelee = 0xd844364e,	// case sensitive
PrimedRun = 0xa28675dc,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Fire Soft = 0x98d6f009,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Prep = 0xf5b3825e,	// case sensitive
Prime = 0x958a2053,	// case sensitive
Primed = 0x6a2ac0a2,	// case sensitive
PrimedDeath = 0xf0e498c1,	// case sensitive
PrimedIdleRunWalkBlend = 0x19db30ed,	// case sensitive
PrimedPrep = 0x417281fe,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
DryFire = 0x46a8d98d,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
DryFire = 0x46a8d98d,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
DryFire = 0x46a8d98d,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
DryFire = 0x46a8d98d,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
DryFire = 0x46a8d98d,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
DryFire = 0x46a8d98d,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
DryFire = 0x46a8d98d,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
DryFire = 0x46a8d98d,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
DryFire = 0x46a8d98d,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
FireLast = 0x486b9040,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
ReloadAddBullet = 0x90a78f3d,	// case sensitive
ReloadDone = 0x8c64eeeb,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
ReloadAddBullet = 0x90a78f3d,	// case sensitive
ReloadDone = 0x8c64eeeb,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
Idle = 0x7c161a2b,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
AimFire = 0xe8e13530,	// case sensitive
AimIdle = 0x6c1b89ea,	// case sensitive
Death = 0x2686fa2a,	// case sensitive
Fidget = 0x4adfcad8,	// case sensitive
Fire = 0xf8eca6f1,	// case sensitive
IdleRunWalkBlend = 0x7a3a16fa,	// case sensitive
Lower = 0xcf5b5427,	// case sensitive
Melee = 0x0e2654a5,	// case sensitive
Raise = 0x79a7b49d,	// case sensitive
Reload = 0xa514cb63,	// case sensitive
SightIn = 0xad637ee8,	// case sensitive
SightOut = 0x86ade4b4,	// case sensitive
Spine_Crouch_Strafe = 0x4dd9dded,	// case sensitive
Spine_CrouchToProne = 0xca606007,	// case sensitive
Spine_CrouchToStand = 0xd5325897,	// case sensitive
Spine_Death_Crouched = 0x49e58021,	// case sensitive
Spine_Death_Prone = 0x2ae92ef7,	// case sensitive
Spine_Death_Standing = 0x9d5c992c,	// case sensitive
Spine_Idle_Crouched = 0x1d1a87e2,	// case sensitive
Spine_Idle_Prone = 0x3a65117b,	// case sensitive
Spine_Idle_Standing = 0xc9a39eef,	// case sensitive
Spine_IdleWalkRunBlend = 0x08fc9a76,	// case sensitive
Spine_MapIn = 0x91dc0f9a,	// case sensitive
Spine_MapOut = 0x389a4bd5,	// case sensitive
Spine_MMG = 0x3ac783b0,	// case sensitive
Spine_Prone_Strafe = 0x730e023f,	// case sensitive
Spine_ProneToCrouch = 0xa44d0c21,	// case sensitive
Spine_ProneToStand = 0xebe58745,	// case sensitive
Spine_Reload_Crouch = 0xbaf31705,	// case sensitive
Spine_Reload_Prone = 0x4b5ef347,	// case sensitive
Spine_Reload_Stand = 0x540ccbd7,	// case sensitive
Spine_ReviveToCrouch = 0xfbf23904,	// case sensitive
Spine_ReviveToProne = 0x4e0a92ec,	// case sensitive
Spine_ReviveToStand = 0x5158aa7c,	// case sensitive
Spine_Run_Standing = 0xd0ca9a4a,	// case sensitive
Spine_Sprint = 0x6339af4f,	// case sensitive
Spine_StandToCrouch = 0xb3b7fa4a,	// case sensitive
Spine_StandToProne = 0xb9ff974b,	// case sensitive
Spine_Strafe = 0x3ac3f2cd,	// case sensitive
Spine_Walk_Crouch = 0x9ace66db,	// case sensitive
Spine_Walk_Prone = 0x19aa9e32,	// case sensitive
rac_cp_trans_runaima_2_ras_hidea_fromleft_90cm = 0xF4C0A1C1,	// case sensitive
mas_xx_idle_aima_pose_180 = 0x218DB4A4,	// case sensitive
grenade_gac_mp_attack_throw_b = 0xFEDA722F,	// case sensitive
ras_cp_dth_aima_rht_body_01 = 0x2420BA23,	// case sensitive
rifle_shotgun_arms_sightsout = 0x55B7F70F,	// case sensitive
grenade_frag_gun_prime = 0x6D10E5FA,	// case sensitive
ras_grn_enter_fwd_alerta_2_kick = 0xEA2B2638,	// case sensitive
ras_xx_idle_trans_alerta_2_ras_xx_mv_runa_fwd_tobck_lft = 0xE88D71E0,	// case sensitive
rac_cp_mv_trans_hidea_2_rac_cp_mv_walka_rht = 0x1EBD49A4,	// case sensitive
ras_cp_dth_grenadedeath = 0x08E6F712,	// case sensitive
pistol_p08_arms_idle = 0x7187405C,	// case sensitive
smg_sas_mp_mv_run_b = 0xB55F1870,	// case sensitive
ras_xx_dth_nuts_01 = 0x6CA1F415,	// case sensitive
bazooka_bac_mp_attack_lean_up = 0x8E69B1F5,	// case sensitive
rifle_shotgun_arms_aim_fire_mp = 0x270FF4A9,	// case sensitive
rifle_ras_mp_mv_jog_f = 0xFD37AD95,	// case sensitive
mg_stg_arms_shake02_fire_mp = 0x1D205D09,	// case sensitive
grenade_stick_gun_prep = 0xA54E5594,	// case sensitive
ras_xx_idle_trans_alerta_2_rac_xx_alerta = 0x9315B559,	// case sensitive
bazooka_bac_mp_idle_turnr_45 = 0x4C7E67ED,	// case sensitive
grenade_frag_arms_primed_prep = 0xC8917029,	// case sensitive
smg_thompson_arms_fidget = 0xEA3FC5F6,	// case sensitive
rac_cp_idle_aima_lft_pose = 0xCC874B1D,	// case sensitive
ras_cp_trans_aima_lft_2_rac_cp_aima_lft = 0xACF7C200,	// case sensitive
ras_cp_trans_hidea_2_rac_cp_hidea = 0xAC062BE1,	// case sensitive
rac_cp_mv_trans_walka_rht_2_peekovera = 0xE9B6FD28,	// case sensitive
smg_sac_mp_attack_shoot_b = 0x4DBEB979,	// case sensitive
mas_xx_idle_injurpaina_pose = 0xEDD9E281,	// case sensitive
rac_cp_trans_hidea_2_rac_runaima_tolft_90cm = 0x2878C96C,	// case sensitive
mg_stg_arms_sightsout = 0xBE85A333,	// case sensitive
grenade_frag_arms_fire = 0x04F93C3A,	// case sensitive
misc_m1bazooka_arms_run = 0xD9C97F07,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_mv_runaima_fwd_tofrnt = 0xB0159845,	// case sensitive
rac_xx_mv_run_aim_a_fwd_turn90linear_rht_start = 0xC163E8C3,	// case sensitive
mas_cp_idle_aima_lft_00_fire_singleshot = 0x6941EC8F,	// case sensitive
rac_cp_trans_hidea_2_peekrhta = 0x21A53C75,	// case sensitive
pistol_45auto_arms_aim_idle = 0xA46C9963,	// case sensitive
smg_thompson_camera_run = 0x5B81A3B7,	// case sensitive
rifle_ras_mp_attack_shoot_sniper_f = 0x2A95840D,	// case sensitive
misc_spine_prone_strafe_right = 0x32EF730B,	// case sensitive
pistol_45auto_arms_out = 0xA78C49C7,	// case sensitive
mas_xx_idle_aima_01_reload_tommy_03 = 0x0B9B327A,	// case sensitive
rifle_gewehrscoped_arms_sightsin = 0x5BA48A85,	// case sensitive
misc_panzerschrek_arms_fire_mp = 0x46A2C383,	// case sensitive
rac_cp_hit_aima_over_head_trans_2_rac_cp_hidea = 0x0792768A,	// case sensitive
rac_cp_trans_aimarht_2_rac_cp_creeplfta = 0x6CE3D2CE,	// case sensitive
rac_cp_idle_peeklfta_00_breath = 0x8AA4532B,	// case sensitive
pistol_45auto_arms_in = 0x383AB8DC,	// case sensitive
ras_xx_idle_trans_injuraima_2_rac_xx_idle_aima = 0x73396462,	// case sensitive
rifle_m1_gun_fire = 0x22410526,	// case sensitive
grenade_stick_arms_melee = 0x843CF3C0,	// case sensitive
rap_xx_hit_agonyb_generic = 0x7E4AEF91,	// case sensitive
misc_m1bazooka_gun_fire = 0x1D674C50,	// case sensitive
mg_stg_arms_death = 0x477118C5,	// case sensitive
ras_xx_mv_trans_walk_a_fwd_2_run_a_fwd = 0xD1ED14C1,	// case sensitive
rifle_shotgun_arms_in = 0x4BBBD74B,	// case sensitive
rifle_shotgun_gun_reload_end_mp = 0xFA328756,	// case sensitive
ras_cp_idle_peekrhta_01_duck = 0xDEC320DD,	// case sensitive
rifle_gewehrscoped_gun_fire = 0x8746AF17,	// case sensitive
pistol_pas_mp_idle_lean_left = 0x81B3CF84,	// case sensitive
grenade_frag_arms_run = 0xC429557B,	// case sensitive
ras_xx_mv_run_a_fwd_turn180linear_lft_start = 0x41CBD760,	// case sensitive
ras_cp_idle_hidea_04_grenadelft = 0xED3F75EF,	// case sensitive
ras_xx_idle_trans_alerta_2_rac_xx_mv_walka_fwd_tobck_lft = 0xF6AF386F,	// case sensitive
smg_sac_mp_attack_melee = 0xB47ADFE4,	// case sensitive
rac_cp_trans_peeklfta_2_rac_cp_creeprhta = 0xED4C5AA7,	// case sensitive
smg_thompson_camera_death_standing = 0x5B416030,	// case sensitive
rifle_enfieldscoped_gun_idle = 0x9B4CA47A,	// case sensitive
smg_sas_mp_idle_lean_right = 0xC0123473,	// case sensitive
ras_xx_hit_head_bck_2_ras_xx_injurpaina = 0x579D6C72,	// case sensitive
ras_grn_throw_fwd_pickup = 0xF66DDAD1,	// case sensitive
smg_thompson_arms_sightsin = 0x2B71E83A,	// case sensitive
rifle_rac_mp_attack_shoot_rifle = 0xBE236DC9,	// case sensitive
ras_xx_idle_aima_09_melee_riflebutt_swing_release = 0x8BA0D304,	// case sensitive
pistol_45auto_gun_idle = 0x0E440F13,	// case sensitive
smg_sac_mp_idle_trans_sap_idle = 0x7748B83D,	// case sensitive
rac_cp_trans_runaima_2_rac_enter_fromleft_90cm_start = 0x6AEB340D,	// case sensitive
ras_xx_mv_trans_runa_2_ras_xx_idle_alerta_fromlft = 0x4B43FDB7,	// case sensitive
smg_sac_mp_idle_reload_b = 0x6DA74C6F,	// case sensitive
rifle_shotgun_arms_out = 0xC994CE4F,	// case sensitive
smg_mp40_arms_shake02_fire_mp = 0x924D8544,	// case sensitive
grenade_stick_gun_prime = 0xEE6BF62A,	// case sensitive
misc_spine_stand_to_prone = 0x7273EFC8,	// case sensitive
ras_cp_mv_trans_hidea_2_ras_cp_idle_creepa_lft = 0xDC79C475,	// case sensitive
rac_cp_idle_aima_over_00_fire = 0x955ECCE3,	// case sensitive
rac_cp_hidea_03_grenadeblind = 0xA37279D0,	// case sensitive
ras_xx_hit_head_cntr_2_ras_xx_injurpaina = 0x09B76935,	// case sensitive
ras_cp_trans_hidea_2_rac_runaima_tocntr_90cm = 0x9A767C30,	// case sensitive
smg_mp40_gun_idle = 0x47F79BC4,	// case sensitive
rifle_karabiner_arms_fire_mp = 0x7ACA7232,	// case sensitive
rifle_rac_mp_mv_walk_f = 0x6A66AF39,	// case sensitive
rifle_ras_mp_idle = 0x7DA18784,	// case sensitive
smg_sas_mp_idle_turnr_180 = 0xCB92823F,	// case sensitive
rac_cp_trans_runaima_2_rac_aimaovr_fromrht_90cm = 0xDC0040C7,	// case sensitive
rac_cp_hit_hidea_head_trans_2_rac_cp_hidea = 0x10ACB899,	// case sensitive
mg_bar_arms_shake02_fire_mp = 0x9B4D3799,	// case sensitive
ras_xx_hit_commonloop_2_ras_xx_injurpaina = 0x7BAB3DCF,	// case sensitive
pistol_pas_mp_idle_reload = 0xF19B40A9,	// case sensitive
misc_panzerschrek_gun_reload = 0x9C92F83E,	// case sensitive
mg_bar_arms_aim_idle = 0xFB31CBE4,	// case sensitive
ras_xx_dth_melee_01 = 0xC21F76C8,	// case sensitive
ras_xx_mv_trans_walka_2_ras_xx_idle_alerta_fromfrnt = 0x04C4D904,	// case sensitive
smg_sas_mp_attack_shoot_lean_left = 0x13912651,	// case sensitive
ras_grn_enter_fwd_alerta_2_pickup = 0xEF17CF05,	// case sensitive
smg_sac_mp_attack_shoot_aim = 0x88E3E584,	// case sensitive
ras_xx_mv_run_a_fwd_helmetgrab = 0xD7CD3741,	// case sensitive
rac_xx_hit_head_cntr_2_rac = 0xFC9327C4,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_mv_walkaima_fwd_tobck = 0x0831B2DA,	// case sensitive
rifle_ras_mp_idle_jump = 0x8C55DE31,	// case sensitive
ras_cp_mv_trans_creepa_rht_2_ras_cp_idle_peek_rht = 0x6FFD388D,	// case sensitive
pistol_pas_mp_mv_run_lb = 0x3A23AC62,	// case sensitive
grenade_frag_arms_primed_run = 0x925C4245,	// case sensitive
misc_spine_crouch_idle = 0x88982E28,	// case sensitive
rifle_m1_arms_sightsout = 0x028DCAA8,	// case sensitive
misc_panzerschrek_arms_sightsin = 0x69A4B400,	// case sensitive
smg_sac_mp_attack_shoot_lean_down = 0x2B7DFA57,	// case sensitive
pistol_45auto_arms_reload_mp = 0xE8733F28,	// case sensitive
smg_sas_mp_attack_shoot_aim = 0xC307F768,	// case sensitive
pistol_pas_mp_idle_reload_f = 0xD13220A2,	// case sensitive
smg_thompson_arms_shake02_fire_mp = 0x9EC904FE,	// case sensitive
ras_cp_trans_alerta_2_ras_aimlft_fromcntr = 0x36415836,	// case sensitive
bazooka_bac_mp_idle_turnr_45_aim = 0xDB58B177,	// case sensitive
rac_xx_mv_trans_walkaima_fwd_2_ras_xx_idle_aima_fromlft = 0x31E7CADC,	// case sensitive
misc_spine_look_loop_reload_prone = 0x77BF1315,	// case sensitive
rac_cp_mv_trans_hidea_2_rac_cp_idle_creepa_rht = 0x7B944047,	// case sensitive
ras_xx_dth_butt_01 = 0x36D6A6D8,	// case sensitive
rac_xx_mv_run_aim_a_fwd_turn180linear_rht_start = 0x963EFE62,	// case sensitive
ras_xx_mv_trans_runa_2_ras_xx_idle_alerta_fromrht = 0xC3785E43,	// case sensitive
bazooka_bac_mp_mv_walk_rb = 0x8E47CF12,	// case sensitive
bazooka_bac_mp_hitright = 0xCE5A07CA,	// case sensitive
rac_xx_hit_chest_rht_2_rac = 0xF8E6559A,	// case sensitive
rac_xx_mv_run_aim_a_lft_controlledpop = 0x398B918A,	// case sensitive
smg_thompson_arms_reload_mp = 0x75F3EE90,	// case sensitive
rifle_enfieldscoped_arms_melee = 0x22E7CE4A,	// case sensitive
rifle_ras_mp_injury_to_stand = 0x197822F5,	// case sensitive
ras_cp_mv_trans_creepa_lft_2_ras_cp_idle_hidea = 0x5007596F,	// case sensitive
bazooka_bas_mp_idle_turnl_180 = 0x55DB91CC,	// case sensitive
smg_sac_mp_idle_aim = 0xF80D87A5,	// case sensitive
ras_xx_mv_trans_walka_2_ras_xx_idle_alerta_frombck = 0x342F1E97,	// case sensitive
rifle_enfieldscoped_arms_aim_idle = 0xA8013DBC,	// case sensitive
ras_xx_mv_run_a_fwd_turn90linear_lft_start = 0x711ED7B7,	// case sensitive
rifle_shotgun_gun_idle = 0x605C889B,	// case sensitive
smg_thompson_camera_death_prone02 = 0xC0438BEA,	// case sensitive
pistol_pac_mp_mv_walk_lb = 0xE1027695,	// case sensitive
smg_thompson_arms_sightsout = 0xEEF645DA,	// case sensitive
rifle_shotgun_arms_sightsin = 0x61843E8F,	// case sensitive
rifle_ras_mp_idle_lean_left = 0x7114B2CD,	// case sensitive
rap_xx_dth_agonyb_head_02 = 0xAD7D9333,	// case sensitive
smg_thompson_arms_fire_mp = 0x216695AA,	// case sensitive
rifle_m1_arms_sightsin = 0x330CBCFB,	// case sensitive
rifle_ras_mp_attack_shoot_rifle = 0xBF51EB85,	// case sensitive
pistol_45auto_arms_sightsout = 0x73769462,	// case sensitive
rifle_karabiner_gun_fire_mp = 0x83A6B334,	// case sensitive
rifle_rac_mp_attack_lean_down_sniper = 0xF0EF7DA5,	// case sensitive
ras_xx_idle_trans_alerta_2_ras_xx_aima = 0xA52AA706,	// case sensitive
pistol_45auto_gun_fidget = 0x309DE09A,	// case sensitive
rac_cp_hit_peeklfta_head_trans_2_rac_cp_hidea = 0x22F3664D,	// case sensitive
misc_m1bazooka_arms_idle = 0xD9AD5DDD,	// case sensitive
rac_cp_hidea_03_grenadeleft_release = 0x475B68C7,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_idle_aima = 0x6BCAF061,	// case sensitive
mg_bar_arms_idle = 0xC280ABCF,	// case sensitive
ras_xx_dth_leg = 0xCC596FDD,	// case sensitive
rac_cp_idle_peekrhta_00_breath_short = 0x5420DA00,	// case sensitive
rac_cp_mv_trans_creepa_rht_pause_2_ras_cp_creepa_rht_pause = 0x4236801E,	// case sensitive
rac_cp_trans_peekrhta_2_rac_cp_hidea = 0xB7A57489,	// case sensitive
bazooka_bas_mp_attack_lean_left = 0x8CA31812,	// case sensitive
misc_spine_crouch_forward = 0x9B40F567,	// case sensitive
ras_cp_exit_alerta_pose = 0xF5918C3A,	// case sensitive
ras_cp_dth_grenadedeath_02 = 0x820690CD,	// case sensitive
rifle_rac_mp_idle = 0xD161C5F5,	// case sensitive
ras_xx_idle_aima_melee_standaimenter_stepback = 0x1BBD7834,	// case sensitive
rifle_ras_mp_attack_shoot_lean_right_sniper = 0x25B58EE4,	// case sensitive
grenade_stick_gun_idle = 0x2CEBCDE1,	// case sensitive
mg_bar_arms_fidget = 0xCCABC1BC,	// case sensitive
pistol_pas_mp_attack_shoot_lean_right = 0xF783C16F,	// case sensitive
smg_thompson_camera_death_standing02 = 0xC4BC7966,	// case sensitive
bazooka_bac_mp_idle_trans_bas_idle = 0xA51B895A,	// case sensitive
pistol_pas_mp_idle_aim = 0x877AC82D,	// case sensitive
misc_m1bazooka_arms_in = 0x331CA9D7,	// case sensitive
ras_cp_idle_hidea_05_grenaderht_release = 0xACE9780F,	// case sensitive
rap_xx_hit_head_hrd_01_2_rap_xx_agonya = 0x3DFC661C,	// case sensitive
rac_cp_hidea_03_grenaderight = 0xB53F8488,	// case sensitive
ras_xx_mv_trans_runaima_2_ras_xx_idle_aima_fromfrnt_rht = 0xA81CA470,	// case sensitive
rac_xx_dth_generic = 0x9D6309D5,	// case sensitive
smg_sac_mp_hitright = 0xC4886FD1,	// case sensitive
pistol_45auto_arms_fidget = 0x7E68E981,	// case sensitive
bazooka_bas_mp_idle_lean_right = 0xDDE4BD2D,	// case sensitive
rac_cp_exit_2_rac_runaima_tocntr_90cm = 0xF5CE0453,	// case sensitive
rifle_m1_gun_idle = 0xA6BBB9FC,	// case sensitive
rifle_rac_mp_attack_shoot_rifle_f = 0xF11058C8,	// case sensitive
ras_xx_idle_trans_alerta_2_ras_xx_mv_runa_fwd_tofrnt = 0xBE2F9E9D,	// case sensitive
rac_cp_trans_hidea_2_rac_cp_aima_rht = 0x9DC9A9D3,	// case sensitive
rifle_enfieldscoped_arms_out = 0x3284E2AE,	// case sensitive
ras_cp_mv_trans_creepa_rht_2_rac_cp_creepa_rht = 0x0A138A22,	// case sensitive
grenade_stick_gun_idle_primed = 0x29F46496,	// case sensitive
ras_cp_mv_creep_a_lft = 0x828D7465,	// case sensitive
map_xx_idle_aima_00_fire_singleshot = 0xCBE85FCC,	// case sensitive
smg_thompson_gun_idle = 0xE1742D0F,	// case sensitive
pistol_p08_arms_fidget = 0xA11F9092,	// case sensitive
rac_cp_hit_aima_rht_body_trans_2_rac_cp_hidea = 0x2FE842F9,	// case sensitive
rac_cp_mv_creep_a_lft = 0x91CF4F6F,	// case sensitive
rac_cp_trans_runaima_2_rac_creeprhta_fromrht_90cm = 0x04D35E33,	// case sensitive
ras_xx_mv_run_a_fwd_turn90linear_rht_start = 0x00965C66,	// case sensitive
mg_stg_arms_shake01_fire_mp = 0x24AD61CC,	// case sensitive
misc_spine_lookdown_reload_stand = 0x112A92DD,	// case sensitive
rac_xx_mv_walk_aim_a_lft = 0x74AABAE6,	// case sensitive
mmg_mg42_spine_idle = 0xE2558996,	// case sensitive
rap_xx_idle_aima_04_adjust = 0x07EFEA2F,	// case sensitive
rifle_m1_arms_in = 0xA0530271,	// case sensitive
bazooka_bac_mp_idle_aim = 0xF2DFEFBE,	// case sensitive
ras_xx_dth_back_03 = 0x9A258B22,	// case sensitive
rifle_gewehrscoped_arms_fidget = 0xAC6ED6C5,	// case sensitive
mg_stg_arms_fire_mp = 0x6AF275EA,	// case sensitive
smg_thompson_arms_idle = 0x4407C3AF,	// case sensitive
misc_panzerschrek_gun_idle = 0x99B92179,	// case sensitive
rac_cp_dth_aima_over_head_01 = 0x6331DCC2,	// case sensitive
rap_xx_idle_trans_aima_2_ras_xx_idle_aima = 0xDEE3D0F6,	// case sensitive
ras_xx_hit_meleereaction_02 = 0x5EBC73C9,	// case sensitive
ras_xx_mv_run_a_fwd_turn90linear_rht_end = 0xE8C149C1,	// case sensitive
smg_sac_mp_attack_shoot_lean_up = 0x17D71E8E,	// case sensitive
smg_sac_mp_mv_walk_f = 0x66FF5420,	// case sensitive
rifle_rac_mp_attack_shoot_sniper = 0xBA2CE313,	// case sensitive
misc_panzerschrek_arms_sightsout = 0x28B84934,	// case sensitive
rifle_ras_mp_mv_run_rf = 0x6038EC8C,	// case sensitive
rifle_gewehrscoped_arms_fire = 0xB57514D7,	// case sensitive
rifle_ras_mp_attack_shoot_aim_rifle = 0x9F8ACEE4,	// case sensitive
rifle_m1_gun_fire_mp = 0x589B6B7A,	// case sensitive
smg_thompson_arms_aim_fire_mp = 0xFE2FAC12,	// case sensitive
rifle_rac_mp_idle_reload_rifle_f = 0x85EE6657,	// case sensitive
mg_bar_arms_in = 0xB9EB7769,	// case sensitive
rifle_ras_mp_mv_run_f = 0x9DD2FDA2,	// case sensitive
bazooka_bac_mp_idle_lean_up = 0x46F56240,	// case sensitive
ras_cp_trans_peeklfta_2_ras_cp_hidea = 0x2BAFD3D7,	// case sensitive
rac_xx_mv_run_aim_a_fwd = 0xD5CB8D5E,	// case sensitive
smg_thompson_camera_death_to_prone = 0x4A0CFBFE,	// case sensitive
rac_cp_trans_peekrhta_2_rac_cp_creeplfta = 0x70A79C91,	// case sensitive
smg_mp40_arms_sightsin = 0x96839E00,	// case sensitive
rac_cp_mv_trans_creepa_lft_pause_2_ras_cp_creepa_lft_pause = 0x5EB8FDB7,	// case sensitive
misc_m1bazooka_arms_aim_idle = 0x1A27C891,	// case sensitive
ras_xx_idle_aima_singlestep_lft = 0x28536CC6,	// case sensitive
ras_cp_trans_hidea_2_ras_alerta_tocntr = 0xBA780615,	// case sensitive
rac_cp_trans_peeklfta_2_ras_cp_peeklfta = 0x2A8321C9,	// case sensitive
rac_xx_hit_head_bck_2_rac = 0x94855A6C,	// case sensitive
rac_xx_idle_aima_03_breath = 0x5B67F4DD,	// case sensitive
ras_cp_hit_peekrhta_head_trans_2_ras_cp_hidea = 0x5121E09B,	// case sensitive
grenade_gas_mp_mv_run_lf = 0x6C1A71E1,	// case sensitive
rac_xx_mv_walk_aim_a_fwd = 0x37530C44,	// case sensitive
grenade_frag_arms_prime = 0x99C02EF1,	// case sensitive
misc_panzerschrek_gun_sightsin = 0x000C27EE,	// case sensitive
pistol_p08_arms_fire = 0xF57DFC86,	// case sensitive
ras_xx_mv_run_a_fwd_controlledpop = 0x9133C6E6,	// case sensitive
rac_cp_hit_aima_rht_body_trans_2_rac_cp_hidea_02 = 0x59BBD851,	// case sensitive
mg_bar_arms_fire_mp = 0xB749A920,	// case sensitive
rifle_ras_mp_attack_shoot_lean_right_rifle = 0x98AA3F8F,	// case sensitive
pistol_p08_arms_aim_idle = 0xEC5ACE1E,	// case sensitive
misc_spine_prone_to_stand = 0xB756957E,	// case sensitive
ras_xx_dth_head = 0xB94B8D1B,	// case sensitive
ras_cp_trans_aimarht_2_rac_runaima_tocntr_90cm = 0x5CE52DD3,	// case sensitive
rac_cp_mv_trans_walka_rht_2_aima_over = 0x84BBABA6,	// case sensitive
smg_thompson_gun_fire_mp = 0xF1EF368B,	// case sensitive
rac_cp_trans_runaima_2_rac_aimaovr_fromcntr_90cm = 0xB9389C66,	// case sensitive
rac_xx_mv_trans_walkaima_fwd_2_ras_xx_idle_aima_fromfrnt_rht = 0x6B3E9E17,	// case sensitive
smg_sac_mp_idle_lean_left = 0x00B621E1,	// case sensitive
grenade_stick_arms_primed_run = 0xF86F317C,	// case sensitive
rac_cp_trans_aima_rht_2_rac_cp_peekovera = 0x58DAB843,	// case sensitive
misc_spine_idle = 0x1E361EAD,	// case sensitive
pistol_p08_gun_fire = 0x50A598FD,	// case sensitive
rac_cp_trans_aima_over_2_rac_cp_walka_lft = 0x79D786DD,	// case sensitive
grenade_stick_arms_run = 0x6CBF426C,	// case sensitive
pistol_pac_mp_idle_turnr_45_aim = 0x3C788E39,	// case sensitive
mas_xx_idle_trans_injuraimc_2_aima = 0x2894B97F,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_mv_runaima_fwd_tobck_lft = 0xFB416B52,	// case sensitive
misc_m1bazooka_arms_sightsin = 0xC79CAE4D,	// case sensitive
smg_mp40_arms_in = 0xE2E9223A,	// case sensitive
smg_mp40_arms_reload_mp = 0xB342C554,	// case sensitive
mac_xx_idle_aima_01_reload_tommy = 0xA4CBDC0F,	// case sensitive
rac_cp_trans_hidea_2_peekovera = 0x9C446586,	// case sensitive
ras_cp_idle_peeklfta_00_breath_short = 0x1CD53577,	// case sensitive
smg_sas_mp_idle_lean_left = 0x13F41AEB,	// case sensitive
bazooka_bas_mp_attack_f = 0x4142621B,	// case sensitive
ras_xx_mv_run_a_fwd_turn90_rht = 0xD8F0C581,	// case sensitive
misc_spine_prone_to_crouch = 0x151A5617,	// case sensitive
rac_cp_trans_aima_over_2_rac_cp_hidea = 0xE4FF7CCF,	// case sensitive
ras_xx_dth_armrht_02 = 0x7275489A,	// case sensitive
ras_cp_trans_peekrhta_2_ras_cp_hidea = 0xB5BDECC2,	// case sensitive
bazooka_bas_mp_idle = 0xB19668A2,	// case sensitive
ras_xx_idle_aima_02_reload = 0x70250AC8,	// case sensitive
pistol_pac_mp_attack_shoot_lean_down = 0x62D62A06,	// case sensitive
mg_stg_arms_out = 0x959D5CBD,	// case sensitive
misc_spine_look_loop_reload_crouch = 0x3FAAC63D,	// case sensitive
rac_cp_trans_runaima_2_rac_creeprhta_fromleft_90cm = 0xA7FBC400,	// case sensitive
mac_cp_idle_aima_over_00_fire_singleshot = 0x37A54B9D,	// case sensitive
ras_cp_trans_peekrhta_2_rac_cp_peekrhta = 0xF76AEC79,	// case sensitive
bazooka_bac_mp_idle_lean_left = 0x412F1BF1,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_mv_runaima_fwd_tolft = 0x1431BCD1,	// case sensitive
rifle_gewehrscoped_arms_idle = 0x318FA80D,	// case sensitive
misc_m1bazooka_arms_reload = 0x0F4AFCD0,	// case sensitive
pistol_pas_mp_attack_shoot_aim = 0xD7DB341C,	// case sensitive
pistol_pac_mp_attack_shoot_lean_right = 0xECDC10BF,	// case sensitive
rac_cp_trans_hidea_2_rac_cp_aima_over = 0x945C9772,	// case sensitive
rifle_karabiner_arms_idle = 0xA2BE514D,	// case sensitive
bazooka_bac_mp_attack = 0xBAD01254,	// case sensitive
pistol_pas_mp_attack_shoot = 0xF8368F4E,	// case sensitive
smg_sas_mp_mv_run_lf = 0xB8E0284A,	// case sensitive
rap_xx_idle_agonyb_01_pain = 0xDFE928D6,	// case sensitive
rac_cp_mv_trans_creepa_lft_2_rac_cp_idle_hidea = 0xDB754AC3,	// case sensitive
rac_xx_mv_run_aim_a_rht_turn90_rht = 0xE1853F9A,	// case sensitive
pistol_pac_mp_idle_lean_down = 0xF46983DD,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_mv_walkaima_fwd_tofrnt = 0x0C95FA85,	// case sensitive
rifle_rac_mp_attack_lean_right_sniper = 0x0677201F,	// case sensitive
rac_cp_idle_aima_lft_01_rechamber = 0x2A95E291,	// case sensitive
rac_xx_hit_chest_lft_2_rac = 0x896EDE4B,	// case sensitive
pistol_pas_mp_attack_shoot_lean_left = 0x5A3AF600,	// case sensitive
grenade_frag_arms_primed_death = 0xE8DA3C47,	// case sensitive
rifle_karabiner_gun_fidget = 0x4D6829D5,	// case sensitive
smg_mp40_arms_shake01_fire_mp = 0xABC0B981,	// case sensitive
ras_xx_mv_run_a_fwd_turn180linear_rht_start = 0x30435CB1,	// case sensitive
rac_xx_hit_commonloop_2_rac_xx_idle_aima = 0x1C8EA787,	// case sensitive
rifle_gewehrscoped_arms_run = 0x43E89C40,	// case sensitive
grenade_gac_mp_idle_trans_gas_idle = 0xB743DC9D,	// case sensitive
misc_m1bazooka_arms_fidget = 0xE081FD6B,	// case sensitive
misc_m1bazooka_arms_sightsout = 0x207B4C03,	// case sensitive
rifle_karabiner_arms_aim_fire_mp = 0xD47DD8E5,	// case sensitive
rac_cp_idle_aima_over_pose = 0xF1F20D6B,	// case sensitive
grenade_stick_arms_primed_prep = 0x97FECB52,	// case sensitive
ras_xx_mv_trans_walka_2_ras_xx_idle_alerta_fromfrnt_lft = 0x32E9C413,	// case sensitive
ras_xx_mv_walk_a_fwd = 0x997A78CF,	// case sensitive
rifle_m1_arms_out = 0x0F73FF28,	// case sensitive
mac_xx_idle_aima_pose = 0x3099E478,	// case sensitive
mg_bar_arms_sightsin = 0x268AAD38,	// case sensitive
rac_cp_idle_hidea_07_reload = 0xC6742C45,	// case sensitive
grenade_gas_mp_idle_turnr_90 = 0xACB3555D,	// case sensitive
rifle_rac_mp_idle_turnl_45 = 0x5C4DCEB6,	// case sensitive
grenade_stick_gun_primed_melee = 0x66CC6D97,	// case sensitive
rifle_enfieldscoped_arms_fire_mp = 0x342CC1D2,	// case sensitive
rifle_karabiner_arms_sightsin = 0xD5FE5FAB,	// case sensitive
grenade_stick_arms_prep = 0x8ADD0B45,	// case sensitive
rifle_ras_mp_attack_shoot_lean_left_sniper = 0x1007330F,	// case sensitive
smg_sac_mp_idle_turnr_45 = 0xD13E1746,	// case sensitive
mg_bar_arms_aim_fire_mp = 0x5ACAE8A5,	// case sensitive
mg_bar_arms_out = 0x1C06DF0B,	// case sensitive
misc_spine_prone_idle = 0x9F9BCD4D,	// case sensitive
rac_cp_exit_2_rac_runaima_tolft_90cm = 0x7A8673A2,	// case sensitive
pistol_pac_mp_hitright = 0x0FF88683,	// case sensitive
bazooka_bac_mp_attack_lean_right = 0xAD1B6388,	// case sensitive
ras_grn_exit_alerta_pose = 0x9E961959,	// case sensitive
mg_bar_gun_fire_mp = 0xD77B32C1,	// case sensitive
pistol_45auto_arms_fire_mp = 0xEF932619,	// case sensitive
smg_sac_mp_mv_walk_lb = 0xB059D8EF,	// case sensitive
smg_thompson_camera_death_to_stand = 0x555EC36E,	// case sensitive
rifle_m1_arms_fidget = 0x434B9807,	// case sensitive
ras_xx_mv_run_a_fwd_duck = 0x67816306,	// case sensitive
rac_cp_trans_peeklfta_2_rac_cp_aima_lft = 0xB5F600BF,	// case sensitive
misc_map_arms_out = 0x41871D79,	// case sensitive
grenade_stick_arms_fire = 0x87822FEA,	// case sensitive
ras_xx_mv_trans_walka_2_ras_xx_idle_alerta_fromlft = 0xCECECA2D,	// case sensitive
ras_cp_trans_alerta_2_ras_hidea_fromcntr = 0x9A60458D,	// case sensitive
grenade_frag_arms_melee = 0x026C5A07,	// case sensitive
rap_xx_hit_chest_sft_02_2_loop = 0xAA08E833,	// case sensitive
pistol_pac_mp_mv_walk_f = 0xE3511411,	// case sensitive
bazooka_bas_mp_mv_run_lf = 0x328F33CE,	// case sensitive
smg_thompson_camera_death_crouching = 0xAAC6BEF0,	// case sensitive
ras_cp_idle_aima_rht_00_fire = 0x0B75310A,	// case sensitive
ras_xx_mv_trans_walka_2_ras_xx_idle_alerta_fromrht = 0x46F569D9,	// case sensitive
ras_xx_dth_legrht_01 = 0xC83D990B,	// case sensitive
smg_mp40_arms_fire_mp = 0x6EE2B35A,	// case sensitive
ras_xx_idle_aima_00_fire = 0xEB6B1FCB,	// case sensitive
smg_sas_mp_idle_turnr_45_aim = 0xC2F3AD9E,	// case sensitive
rifle_rac_mp_idle_aim = 0xD7EDA66E,	// case sensitive
smg_mp40_arms_melee = 0xEEC7BCFA,	// case sensitive
ras_cp_trans_aima_rht_2_ras_cp_hidea = 0x8B07F10A,	// case sensitive
mg_stg_arms_idle = 0xE00B26F5,	// case sensitive
rac_xx_idle_aima_turnrht_180 = 0x2F3D1385,	// case sensitive
ras_xx_idle_aima_03_breath = 0x240C8BE0,	// case sensitive
rap_xx_dth_agonyb_bleed_to_death_01 = 0x26E83893,	// case sensitive
misc_panzerschrek_arms_aim_idle = 0xB41FD2DC,	// case sensitive
rac_cp_trans_creeplft_2_rac_runaima_tolft_90cm = 0xEE02393C,	// case sensitive
ras_grn_throw_fwd_release_2_alerta = 0x5BBAE521,	// case sensitive
rifle_rac_mp_attack_lean_left_rifle = 0x575EA2F2,	// case sensitive
rifle_rac_mp_idle_lean_up = 0xB99EEDA0,	// case sensitive
rac_cp_dth_peekrhta_head_01 = 0x06F1BFAD,	// case sensitive
rac_cp_trans_aima_rht_2_rac_cp_peekrhta = 0xDE32418C,	// case sensitive
rac_xx_idle_aima_turnlft_45 = 0xD82F2758,	// case sensitive
misc_panzerschrek_arms_aim_fire_mp = 0x3764F815,	// case sensitive
rac_cp_idle_aima_rht_02_breath = 0xFDCE5170,	// case sensitive
misc_panzerschrek_arms_melee = 0x9418E8D3,	// case sensitive
bazooka_bas_mp_idle_jump = 0x0AA33EAC,	// case sensitive
mg_stg_arms_aim_idle = 0x805D5B96,	// case sensitive
rifle_m1_arms_fire_mp = 0xEB75237D,	// case sensitive
pistol_pac_mp_attack_shoot_b = 0xDFF96C16,	// case sensitive
smg_sac_mp_idle_lean_up = 0xD4F266C5,	// case sensitive
ras_cp_hit_aima_rht_head_trans_2_ras_cp_hidea = 0xD5162CBA,	// case sensitive
pistol_p08_gun_reload = 0xC8C0318D,	// case sensitive
ras_xx_idle_aima_09_melee_riflebutt_swing_start = 0xBABCDFEA,	// case sensitive
rifle_karabiner_arms_reload_mp = 0xF205C2F5,	// case sensitive
ras_xx_idle_trans_alerta_2_rac_xx_mv_walka_fwd_tofrnt = 0xE31FB6C1,	// case sensitive
rifle_ras_mp_idle_wpnready_b = 0x509A424A,	// case sensitive
pistol_p08_arms_sightsin = 0x31E1A8C2,	// case sensitive
pistol_p08_arms_melee = 0xC04A2160,	// case sensitive
rifle_ras_mp_idle_reload_rifle_f = 0xFA85196A,	// case sensitive
pistol_pac_mp_attack_melee = 0x50C4912C,	// case sensitive
pistol_p08_arms_sightsout = 0x5D8AAFB4,	// case sensitive
ras_grn_kick_fwd = 0x69B58F4A,	// case sensitive
smg_thompson_camera_death_prone = 0x3B7B40C3,	// case sensitive
rac_cp_trans_aima_lft_2_rac_cp_hidea = 0xFFB5DF46,	// case sensitive
rac_xx_hit_chest_bck_2_rac = 0x98DAE79A,	// case sensitive
mg_stg_gun_reload_mp = 0xC0240CD8,	// case sensitive
misc_spine_crouch_to_stand = 0xB8F42AB2,	// case sensitive
ras_xx_idle_grenadeprime_throwovrhnd_2_ras_aima = 0xA68C9CCC,	// case sensitive
misc_map_arms_in = 0x50320793,	// case sensitive
rac_cp_idle_peekrhta_00_breath = 0xDD6B3677,	// case sensitive
rac_cp_trans_peekovra_2_creeprht = 0x950A165A,	// case sensitive
ras_cp_mv_trans_creepa_rht_pause_2_rac_cp_creepa_rht_pause = 0x0BF2A9C3,	// case sensitive
rac_cp_hidea_03_grenadeblind_release = 0xE48F4808,	// case sensitive
ras_cp_trans_hidea_2_peeklfta = 0xC5899A86,	// case sensitive
ras_xx_hit_chest_cntr_2_ras_xx_injurpaina = 0x513DBF63,	// case sensitive
rac_cp_trans_runaima_2_rac_creeplfta_fromcntr_90cm = 0x759ACF7A,	// case sensitive
smg_sas_mp_idle_reload = 0x411A8325,	// case sensitive
ras_cp_hit_aima_lft_legs_trans_2_ras_cp_hidea = 0xBE291EA2,	// case sensitive
ras_cp_mv_trans_creeprhta_2_ras_cp_aima_rht = 0x3734510C,	// case sensitive
grenade_stick_arms_primed_death = 0x2F52FB48,	// case sensitive
rac_cp_dth_aima_rht_head_01 = 0x134FE157,	// case sensitive
rap_xx_dth_agonyb_chest_01 = 0x4FC34180,	// case sensitive
smg_thompson_camera_stand_idle = 0x59EAF9A7,	// case sensitive
grenade_frag_gun_run = 0x615556FD,	// case sensitive
rifle_shotgun_arms_fire_mp = 0x0B1561CE,	// case sensitive
rifle_ras_mp_hitchest = 0x10E12E63,	// case sensitive
pistol_pac_mp_idle_lean_left = 0x92F1F48E,	// case sensitive
ras_xx_mv_trans_run_a_fwd_2_walk_a_fwd = 0x3928ACD9,	// case sensitive
rac_cp_trans_peekovera_2_rac_cp_walka_lft = 0xCF5CB42A,	// case sensitive
pistol_pas_mp_attack_shoot_pistol_f = 0x6D3B2FD7,	// case sensitive
grenade_frag_arms_primed_idle = 0x4134E85C,	// case sensitive
mg_stg_arms_melee = 0x6FD1B64A,	// case sensitive
pistol_pas_mp_idle = 0xE50E9CC5,	// case sensitive
misc_panzerschrek_arms_out = 0x307167AD,	// case sensitive
misc_spine_run_strafe_left = 0xA8333F02,	// case sensitive
rac_xx_mv_run_aim_a_fwd_turn90linear_lft_start = 0xB0EB6312,	// case sensitive
smg_thompson_arms_in = 0xDD088E9F,	// case sensitive
ras_xx_idle_trans_aima_2_rap_xx_idle_aima = 0x7119E9D6,	// case sensitive
ras_xx_idle_alerta_turnrht_45 = 0x4C39D57C,	// case sensitive
rifle_karabiner_arms_in = 0x735311F4,	// case sensitive
ras_cp_trans_aimarht_2_ras_cp_creeplfta = 0x686DB21F,	// case sensitive
ras_xx_idle_trans_alerta_2_rac_xx_mv_walka_fwd_tobck = 0x576DDC99,	// case sensitive
ras_xx_idle_trans_aima_2_ras_xx_injuraima = 0xC5EF0CD1,	// case sensitive
pistol_pas_mp_idle_turnl_45 = 0xDA009F3E,	// case sensitive
grenade_stick_arms_in = 0x95EEF36A,	// case sensitive
rap_xx_idle_aima_03_breath = 0x7C1222C8,	// case sensitive
mg_bar_arms_shake01_fire_mp = 0xA2C00B5C,	// case sensitive
mg_stg_arms_fidget = 0x7A0BC2D3,	// case sensitive
rifle_rac_mp_attack_lean_left_sniper = 0x0BCE77F8,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_mv_walkaima_fwd_torht = 0x7AEBC594,	// case sensitive
mas_xx_idle_trans_aima_2_aimc = 0x043C526E,	// case sensitive
rac_xx_mv_walk_aim_a_rht = 0xFC911912,	// case sensitive
ras_cp_trans_hidea_2_ras_cp_aima_rht = 0x0C7816AA,	// case sensitive
mas_xx_idle_trans_aima_2_aimf = 0x7456A6E1,	// case sensitive
rac_cp_mv_trans_walka_lft_2_aima_over = 0xE631791C,	// case sensitive
mas_xx_idle_trans_aimc_2_aima = 0xA817343F,	// case sensitive
mas_xx_idle_trans_aimd_2_aima = 0xA2D23D26,	// case sensitive
rac_cp_trans_hidea_2_ras_cp_hidea = 0x65D62719,	// case sensitive
ras_xx_dth_stomach_02 = 0x600146C7,	// case sensitive
rac_xx_idle_trans_alerta_2_ras_xx_alerta = 0x885182FF,	// case sensitive
rac_cp_trans_aimaover_2_rac_cp_creeprhta = 0xC1773636,	// case sensitive
mas_xx_idle_trans_aimb_2_aima = 0x64BD34A1,	// case sensitive
smg_sas_mp_attack_shoot = 0x1C88C186,	// case sensitive
ras_grn_enter_fwd_ras_mv_runa_2_pickup = 0xD2D95E36,	// case sensitive
ras_cp_trans_aima_lft_2_ras_cp_hidea = 0xFDAD470D,	// case sensitive
rac_cp_trans_aima_rht_2_rac_cp_hidea = 0x891F6941,	// case sensitive
grenade_stick_arms_fire_soft = 0x2EE9F418,	// case sensitive
rifle_enfieldscoped_gun_fidget = 0xC5A6DF1C,	// case sensitive
rac_cp_trans_aima_lft_2_rac_cp_peeklfta = 0xE5B91911,	// case sensitive
mas_xx_idle_trans_injuraimb_2_aima = 0xE43EB9E1,	// case sensitive
ras_xx_dth_neck_02 = 0xB11393D6,	// case sensitive
ras_xx_dth_chest_02 = 0x0F415790,	// case sensitive
ras_xx_dth_chest_04 = 0xE622F2A5,	// case sensitive
smg_sac_mp_attack_shoot = 0x0BD958FB,	// case sensitive
ras_xx_dth_back_05 = 0x73462E17,	// case sensitive
rifle_enfieldscoped_arms_reload_mp = 0xFE139DC9,	// case sensitive
rac_xx_dth_head_03 = 0x6140EBD2,	// case sensitive
rac_xx_dth_head_04 = 0xFF247E71,	// case sensitive
rac_xx_dth_neck_02 = 0x5734AD48,	// case sensitive
rac_xx_dth_chest_01 = 0x81199F57,	// case sensitive
rac_xx_hit_commonloop_2_ras_xx_injurpaina = 0x481D92D9,	// case sensitive
misc_m1bazooka_arms_out = 0x3055B65E,	// case sensitive
smg_sac_mp_idle_turnl_45 = 0x61F837EA,	// case sensitive
rac_xx_dth_nuts_02 = 0x138F9B31,	// case sensitive
rac_cp_idle_aima_rht_00_fire = 0xA1276A72,	// case sensitive
ras_xx_dth_head_08 = 0x10B50CC4,	// case sensitive
rac_cp_mv_trans_creepa_rht_2_rac_cp_idle_hidea = 0xFCC68153,	// case sensitive
rifle_m1_arms_reload_mp = 0x998861E2,	// case sensitive
ras_xx_idle_trans_injurpaina_2_ras_xx_aima = 0x2B8985C8,	// case sensitive
rac_cp_trans_runaima_2_ras_aimarht_fromcntr_90cm = 0x59FA3C82,	// case sensitive
rac_xx_mv_run_aim_a_rht_turn90_lft = 0x69BE9C6E,	// case sensitive
rac_xx_mv_run_aim_a_fwd_controlledpop = 0x078A7E93,	// case sensitive
mas_xx_idle_trans_injuraima_2_aimc = 0x84BFDF2E,	// case sensitive
rac_cp_trans_runaima_2_rac_hidea_fromrht_90cm = 0x6CE304E4,	// case sensitive
rac_cp_mv_trans_hidea_2_rac_cp_idle_creepa_lft = 0xF3AFE3B3,	// case sensitive
ras_xx_idle_aima_turnlft_45 = 0x80380036,	// case sensitive
ras_xx_mv_trans_runaima_2_ras_xx_idle_aima_fromlft = 0x487B1ECC,	// case sensitive
ras_cp_trans_aimalft_2_rac_runaima_tolft_90cm = 0x80961C75,	// case sensitive
mac_cp_idle_hidea_07_reload = 0x8857171C,	// case sensitive
rac_cp_trans_peekrhta_2_rac_cp_creeprhta = 0xCAFF9137,	// case sensitive
ras_xx_hit_commonloop_2_rac_xx_idle_aima = 0xA93C54EA,	// case sensitive
ras_cp_idle_peekrhta_00_breath_short = 0x7196C3A3,	// case sensitive
rac_cp_trans_aimaovr_2_rac_runaima_tocntr_90cm = 0x209D38D3,	// case sensitive
rac_xx_dth_back_02 = 0x0B05852A,	// case sensitive
ras_cp_mv_trans_creepa_lft_2_rac_cp_creepa_lft = 0xA59BE246,	// case sensitive
rac_xx_mv_run_aim_a_lft_turn90_rht = 0xB64A5AC6,	// case sensitive
ras_xx_idle_alerta_singlestep_lft = 0x2DD4F657,	// case sensitive
rifle_ras_mp_attack_shoot_aim_sniper = 0xFFD216C5,	// case sensitive
rac_xx_idle_aima_00_fire = 0x429C558A,	// case sensitive
rifle_m1_arms_aim_idle = 0xEEB7DA27,	// case sensitive
ras_cp_hit_aima_rht_legs_trans_2_ras_cp_hidea = 0x0F4F603A,	// case sensitive
rac_xx_mv_run_aim_a_lft_turn90_lft = 0x3E71F932,	// case sensitive
rac_xx_idle_aima_turnlft_180 = 0x22D69566,	// case sensitive
mg_stg_gun_fire_mp = 0x61DB31AE,	// case sensitive
ras_xx_hit_chest_hrd_02_2_rap_xx_agonyb = 0xB1B23E15,	// case sensitive
pistol_45auto_gun_reload_mp = 0xE415CE2D,	// case sensitive
ras_cp_idle_aima_lft_pose = 0xCDF5CD51,	// case sensitive
rac_xx_hit_chest_hrd_02_2_rap_xx_agonyb = 0xD38E62A8,	// case sensitive
rac_cp_trans_runaima_2_rac_hidea_fromleft_90cm = 0xBF24B32D,	// case sensitive
rap_xx_dth_head_01 = 0x40A10092,	// case sensitive
grenade_gac_mp_attack_throw_f = 0xF9B7B636,	// case sensitive
rac_cp_dth_aima_lft_body_01 = 0x9E7E4233,	// case sensitive
misc_panzerschrek_gun_sightsout = 0x6F632ED8,	// case sensitive
pistol_pas_mp_idle_turnr_45 = 0x6AC6BF92,	// case sensitive
ras_cp_dth_aima_rht_head_01 = 0x4B58C639,	// case sensitive
rap_xx_dth_chest_01 = 0xC5D25DAE,	// case sensitive
smg_sas_mp_idle_jump = 0x80CC2528,	// case sensitive
ras_cp_mv_trans_creepa_rht_2_ras_cp_idle_hidea = 0x77B492FF,	// case sensitive
rac_cp_trans_runaima_2_ras_hidea_fromrht_90cm = 0x8C25AFC1,	// case sensitive
rac_cp_mv_trans_hidea_2_rac_cp_mv_walka_lft = 0x9686EA50,	// case sensitive
mas_xx_idle_trans_aime_2_aima = 0x6E783DB8,	// case sensitive
ras_xx_mv_run_a_fwd_turn90_lft = 0x50CB6675,	// case sensitive
smg_sas_mp_mv_run_f = 0xB232DC69,	// case sensitive
rap_xx_dth_chest_03 = 0x2BDC3C82,	// case sensitive
rifle_enfieldscoped_arms_sightsin = 0x75BA5B60,	// case sensitive
misc_spine_run_forward = 0x19D65D23,	// case sensitive
ras_xx_dth_headback_01 = 0x118EDBEC,	// case sensitive
smg_sac_mp_idle = 0xD0D7407B,	// case sensitive
rac_cp_dth_hidea_head_01 = 0x4C065F58,	// case sensitive
ras_xx_hit_meleereaction_01 = 0xC7B52273,	// case sensitive
mg_bar_arms_run = 0xF59A1652,	// case sensitive
ras_cp_hit_aima_lft_head_trans_2_ras_cp_hidea = 0x64705222,	// case sensitive
rac_cp_trans_runaima_2_ras_aimarht_fromleft_90cm = 0xFD3181FF,	// case sensitive
ras_cp_trans_peekrhta_2_ras_cp_creeplfta = 0xA3A75390,	// case sensitive
rifle_ras_mp_mv_jog_b = 0xFA5A698C,	// case sensitive
smg_sac_mp_idle_trans_sas_idle = 0xF1DCCA93,	// case sensitive
rifle_ras_mp_hitback = 0xC6652AF2,	// case sensitive
smg_thompson_arms_death = 0xCC6BACCA,	// case sensitive
smg_mp40_arms_idle = 0x48175B21,	// case sensitive
smg_sac_mp_mv_walk_rf = 0x63752329,	// case sensitive
misc_spine_prone_forward = 0x39060D2E,	// case sensitive
ras_cp_dth_aima_lft_body_01 = 0xC669655D,	// case sensitive
bazooka_bas_mp_idle_turnr_45 = 0x62DD3BF5,	// case sensitive
pistol_p08_arms_run = 0x940BABAA,	// case sensitive
bazooka_bas_mp_attack_lean_right = 0x04EC29C9,	// case sensitive
ras_cp_trans_aima_lft_2_ras_cp_peeklfta = 0x3382E376,	// case sensitive
grenade_gas_mp_attack_throw = 0xC0633345,	// case sensitive
rac_cp_idle_aima_rht_pose = 0xF5891359,	// case sensitive
smg_mp40_gun_fidget = 0x0986ADAC,	// case sensitive
ras_cp_mv_creep_a_rht = 0x0AB6D791,	// case sensitive
ras_xx_dth_grenadereaction_fall_bck = 0xD5BCE6D2,	// case sensitive
ras_cp_dth_aima_lft_head_01 = 0xA9111947,	// case sensitive
bazooka_bas_mp_attack = 0x1426D69F,	// case sensitive
ras_cp_idle_aima_lft_00_fire = 0xE93CEE74,	// case sensitive
rac_cp_trans_aima_rht_2_ras_cp_aima_rht = 0x7324CEA8,	// case sensitive
grenade_frag_gun_primed_idle = 0x21AFA3C0,	// case sensitive
ras_xx_mv_run_a_fwd_turn180linear_lft_end = 0xAA9AF5BD,	// case sensitive
grenade_gas_mp_idle_turnr_180 = 0x27679A8D,	// case sensitive
ras_xx_trans_injuraima_2_grenadeprime = 0x04E1181F,	// case sensitive
map_xx_idle_aima_01_reload_tommy = 0x9086C515,	// case sensitive
ras_xx_dth_neck_02 = 0xB11393D6,	// case sensitive
smg_sac_mp_mv_walk_lf = 0xB7341CF6,	// case sensitive
ras_cp_trans_aima_rht_2_ras_cp_peekrhta = 0x0809BBEB,	// case sensitive
bazooka_bas_mp_mv_run_rb = 0xE1A3C808,	// case sensitive
smg_sac_mp_attack_shoot_f = 0x4AD37D60,	// case sensitive
rac_xx_idle_trans_aima_2_ras_xx_idle_injuraima = 0x63E0EB14,	// case sensitive
bazooka_bas_mp_idle_turnl_45_aim = 0x1B9ED82F,	// case sensitive
ras_xx_hit_chest_rht_2_ras_xx_injurpaina = 0x33BFBB81,	// case sensitive
ras_cp_trans_peeklfta_2_ras_cp_aima_lft = 0x63CDFAD8,	// case sensitive
rac_cp_trans_hidea_2_rac_runaima_torht_90cm = 0x11769128,	// case sensitive
rifle_rac_mp_idle_turnl_45_aim = 0xF8212A6F,	// case sensitive
bazooka_bas_mp_idle_turnr_90 = 0xA719B137,	// case sensitive
ras_xx_dth_head_03 = 0x8767D54C,	// case sensitive
grenade_gac_mp_mv_walk_b = 0xB568C992,	// case sensitive
bazooka_bas_mp_idle_turnl_90 = 0x17DF919B,	// case sensitive
smg_thompson_camera_death_crouching02 = 0x6E2DA07C,	// case sensitive
ras_cp_trans_alerta_2_rac_hidea_fromcntr = 0x7C477B13,	// case sensitive
ras_xx_dth_head_02 = 0xF060E5DA,	// case sensitive
misc_m1bazooka_arms_aim_fire = 0x9EDD744B,	// case sensitive
ras_xx_idle_aima_turnlft_90 = 0x45FC8AF4,	// case sensitive
grenade_frag_arms_death = 0x2ACCF488,	// case sensitive
ras_xx_idle_trans_alerta_2_ras_xx_mv_runa_fwd_tobck = 0x0F5E8263,	// case sensitive
rifle_enfieldscoped_arms_death = 0x0A4760C5,	// case sensitive
bazooka_bas_mp_mv_run_rf = 0xE6CE0C11,	// case sensitive
rifle_m1_arms_run = 0xE6EF3671,	// case sensitive
misc_spine_run_strafe_right = 0x197FA98A,	// case sensitive
rac_cp_mv_trans_creeprhta_2_rac_cp_aima_rht = 0xD9C2CFCE,	// case sensitive
misc_spine_sprint = 0x8298C975,	// case sensitive
pistol_pac_mp_idle = 0x49CEDEB4,	// case sensitive
grenade_gas_mp_mv_run_rf = 0xB85B4E3E,	// case sensitive
grenade_gas_mp_mv_run_lb = 0x6B77B5F8,	// case sensitive
grenade_gas_mp_mv_run_rb = 0xBF368A27,	// case sensitive
rac_xx_idle_aima_turnrht_90 = 0x9B077010,	// case sensitive
rifle_enfieldscoped_arms_aim_fire_mp = 0x5C5AE169,	// case sensitive
pistol_pac_mp_attack_shoot_aim = 0x9C3F26F0,	// case sensitive
mas_cp_idle_aima_rht_00_fire_singleshot = 0xD8CBD6FE,	// case sensitive
ras_cp_trans_hidea_2_peekrhta = 0x7FD19720,	// case sensitive
ras_xx_dth_leglft_02 = 0xD7D8153B,	// case sensitive
ras_cp_trans_hidea_2_rac_runaima_torht_90cm = 0x4B87A930,	// case sensitive
rac_cp_exit_2_rac_runaima_torht_90cm = 0x43882BE6,	// case sensitive
rifle_rac_mp_attack_shoot_sniper_f = 0x80C7DF75,	// case sensitive
rifle_rac_mp_idle_reload_sniper = 0xF5C0E690,	// case sensitive
rac_cp_idle_peekovera_00_breath_short = 0x5045DB0F,	// case sensitive
pistol_pas_mp_idle_lean_right = 0x1D8D0F6F,	// case sensitive
pistol_pas_mp_attack_melee = 0x47950851,	// case sensitive
pistol_pas_mp_mv_run_rf = 0xE90F57A4,	// case sensitive
smg_sac_mp_idle_turnl_45_aim = 0x0235C4C6,	// case sensitive
rac_cp_hit_aima_lft_body_trans_2_rac_cp_hidea_02 = 0xBFD6A1BD,	// case sensitive
pistol_pas_mp_mv_run_rb = 0xEE6293BD,	// case sensitive
pistol_pas_mp_idle_wpnready_b = 0x5F6A1C03,	// case sensitive
bazooka_bac_mp_idle = 0x1D562AD3,	// case sensitive
pistol_pas_mp_idle_turnl_45_aim = 0xFCBEE761,	// case sensitive
pistol_pas_mp_idle_turnl_90 = 0x1FC415FC,	// case sensitive
pistol_pas_mp_idle_turnr_45_aim = 0x958FC478,	// case sensitive
smg_mp40_arms_sightsout = 0x28476E1E,	// case sensitive
pistol_pac_mp_idle_turnl_45 = 0xF4A3C326,	// case sensitive
rifle_karabiner_arms_aim_idle = 0x08453977,	// case sensitive
ras_xx_idle_aima_turnlft_180 = 0x8884CE1E,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_mv_walkaima_fwd_tolft = 0xF2D06660,	// case sensitive
rifle_ras_mp_idle_turnl_90 = 0xB72A186C,	// case sensitive
rac_xx_mv_run_aim_a_rht_controlledpop = 0x4F7C06CA,	// case sensitive
rifle_rac_mp_attack_shoot_sniper_b = 0x87AA1B6C,	// case sensitive
rac_cp_mv_trans_creepa_rht_2_rac_cp_idle_peek_rht = 0x607BCD80,	// case sensitive
mas_xx_idle_trans_aima_2_aimd = 0x9A58C7CD,	// case sensitive
misc_panzerschrek_arms_in = 0x17CD5AD7,	// case sensitive
smg_mp40_arms_death = 0xC6671275,	// case sensitive
rifle_rac_mp_attack_lean_up_sniper = 0xF4370B9C,	// case sensitive
rifle_rac_mp_mv_walk_lf = 0xD3532DCD,	// case sensitive
rifle_rac_mp_mv_walk_rf = 0x07121212,	// case sensitive
mg_bar_arms_death = 0x815F4AFA,	// case sensitive
rifle_rac_mp_mv_walk_b = 0x6D0B6B20,	// case sensitive
rac_cp_trans_aimaovr_2_rac_runaima_tolft_90cm = 0x49FB1780,	// case sensitive
ras_cp_trans_aimalft_2_rac_runaima_tocntr_90cm = 0xED83534B,	// case sensitive
ras_xx_idle_trans_alerta_2_ras_xx_mv_runa_fwd_tolft = 0xF5BF56D9,	// case sensitive
ras_cp_idle_peeklfta_01_duck = 0x699C3539,	// case sensitive
grenade_stick_arms_prime = 0x1F908736,	// case sensitive
rifle_rac_mp_mv_walk_lb = 0xD43EE9D4,	// case sensitive
rifle_rac_mp_mv_walk_rb = 0x007FD60B,	// case sensitive
pistol_pas_mp_idle_wpnready_f = 0x5807D81A,	// case sensitive
rac_xx_hit_chest_cntr_2_rac = 0xA8412F50,	// case sensitive
pistol_pac_mp_idle_reload_f = 0xFF917CBA,	// case sensitive
ras_xx_idle_aima_melee_standaimenter_pose = 0xAA23D8C7,	// case sensitive
ras_xx_idle_aima_turnrht_45 = 0x06D4DDBC,	// case sensitive
misc_spine_stand_to_crouch = 0xC7CDA4A8,	// case sensitive
pistol_p08_gun_idle = 0xD45F2427,	// case sensitive
rac_cp_trans_peekovera_2_rac_cp_walka_rht = 0x476717DE,	// case sensitive
ras_xx_mv_trans_runaima_2_ras_xx_idle_aima_frombck = 0xB29ACA76,	// case sensitive
ras_xx_mv_walk_a_fwd_controlledpop = 0x4BEC3848,	// case sensitive
rifle_shotgun_arms_idle = 0xB3E4BC57,	// case sensitive
smg_thompson_arms_run = 0xA120A282,	// case sensitive
ras_cp_idle_hidea_05_grenaderht = 0xFEA19A74,	// case sensitive
rifle_gewehrscoped_arms_aim_fire = 0x02E55083,	// case sensitive
rifle_rac_mp_idle_turnr_45 = 0xEC8BEE1A,	// case sensitive
rifle_ras_mp_idle_trans_rac_idle = 0x79BC8560,	// case sensitive
ras_xx_dth_head_06 = 0xF70D21C3,	// case sensitive
smg_sas_mp_attack_melee = 0xA32B4699,	// case sensitive
ras_xx_mv_trans_runaima_2_ras_xx_idle_aima_fromrht = 0xC040BD38,	// case sensitive
ras_xx_dth_stomach_03 = 0x17067651,	// case sensitive
misc_panzerschrek_arms_death = 0xBCB8465C,	// case sensitive
ras_grn_enter_run_pose = 0xF5B85FE4,	// case sensitive
rifle_ras_mp_idle_trans_rap_idle = 0xFCFEF555,	// case sensitive
misc_panzerschrek_arms_idle = 0xFD19DAAA,	// case sensitive
smg_mp40_arms_fidget = 0xB1EB6755,	// case sensitive
ras_cp_trans_peeklfta_2_rac_cp_peeklfta = 0xFCB8DBAE,	// case sensitive
rac_cp_idle_aima_lft_00_fire = 0x436EB50C,	// case sensitive
ras_cp_trans_aimalft_2_rac_runaima_torht_90cm = 0xB9984431,	// case sensitive
rifle_ras_mp_hitarmrht = 0x1458BAC9,	// case sensitive
ras_cp_idle_hidea_08_breath = 0xDFC09831,	// case sensitive
rifle_rac_mp_attack_melee = 0xD9165481,	// case sensitive
pistol_45auto_arms_melee = 0xD7DCF1CC,	// case sensitive
smg_sac_mp_idle_lean_right = 0x20D49F56,	// case sensitive
rifle_shotgun_arms_fidget = 0xF6E0350D,	// case sensitive
rifle_ras_mp_idle_turnl_45_aim = 0x51D6602E,	// case sensitive
pistol_pac_mp_attack_shoot_f = 0xD894A80F,	// case sensitive
rifle_shotgun_arms_run = 0x20080716,	// case sensitive
rifle_ras_mp_attack_melee = 0xCE47CDFC,	// case sensitive
rifle_ras_mp_idle_lean_right = 0x127D5126,	// case sensitive
rac_cp_trans_aimover_2_ras_alerta_tocntr = 0x6F0F1E9E,	// case sensitive
rac_cp_trans_hidea_2_rac_runaima_tocntr_90cm = 0x8940155E,	// case sensitive
rac_xx_idle_aima_01_rechamber = 0x6D177064,	// case sensitive
ras_cp_trans_peekrht_2_ras_cp_aima_rht = 0x2013D9CA,	// case sensitive
rifle_ras_mp_mv_run_b = 0x9ABF39BB,	// case sensitive
rifle_ras_mp_mv_run_lb = 0xB314174A,	// case sensitive
bazooka_bas_mp_idle_aiming = 0x7682567F,	// case sensitive
grenade_gas_mp_idle = 0x3E8B350C,	// case sensitive
ras_xx_hit_chest_lft_2_ras_xx_injurpaina = 0x140C7011,	// case sensitive
rifle_ras_mp_idle_wpnready_f = 0x57F78653,	// case sensitive
rifle_ras_mp_mv_run_rb = 0x67552895,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_mv_runaima_fwd_torht = 0x9C0A1F25,	// case sensitive
smg_sas_mp_idle_reload_f = 0x4469D46E,	// case sensitive
grenade_frag_arms_in = 0x6426B1C7,	// case sensitive
misc_m1bazooka_gun_reload = 0x52D7A826,	// case sensitive
rifle_shotgun_arms_melee = 0x575A9B14,	// case sensitive
ras_cp_mv_trans_hidea_2_ras_cp_idle_creepa_rht = 0x54426781,	// case sensitive
mg_bar_arms_sightsout = 0x00F5DFB3,	// case sensitive
ras_xx_idle_aima_singlestep_bck = 0xD2B2B87C,	// case sensitive
pistol_pac_mp_attack_shoot_lean_up = 0x57345F32,	// case sensitive
rifle_ras_mp_idle_turnl_180 = 0x76A203FA,	// case sensitive
rifle_gewehrscoped_arms_sightsout = 0xB5583EA5,	// case sensitive
mas_xx_idle_trans_injuraima_2_aimb = 0xF3B8EFB8,	// case sensitive
rifle_ras_mp_idle_turnr_180 = 0xA9722A19,	// case sensitive
rifle_enfieldscoped_arms_fidget = 0x7A46F4AB,	// case sensitive
rifle_ras_mp_idle_turnr_45 = 0xC228B202,	// case sensitive
ras_xx_mv_trans_runa_2_ras_xx_idle_alerta_fromfrnt_rht = 0xE3817C93,	// case sensitive
bazooka_bas_mp_idle_trans_bac_idle = 0xD9A6F4FC,	// case sensitive
rifle_ras_mp_idle_turnr_45_aim = 0x38E74337,	// case sensitive
ras_xx_hit_chest_bck_2_ras_xx_injurpaina = 0xB5072B4F,	// case sensitive
rac_xx_mv_trans_walkaima_fwd_2_ras_xx_idle_aima_frombck = 0xCB061E66,	// case sensitive
smg_thompson_camera_death_to_crouch = 0x084F4E25,	// case sensitive
pistol_pac_mp_idle_trans_pas_idle = 0x4319179A,	// case sensitive
rifle_ras_mp_idle_reload_sniper = 0xF4B260DC,	// case sensitive
misc_m1bazooka_arms_fire = 0x5D57E107,	// case sensitive
rac_cp_trans_peekrhta_2_ras_cp_peekrhta = 0x2151161E,	// case sensitive
ras_xx_mv_trans_runaima_2_ras_xx_idle_aima_fromfrnt = 0xD34FBE3E,	// case sensitive
mg_stg_arms_aim_fire_mp = 0x38FAF389,	// case sensitive
rifle_shotgun_arms_reload_start_mp = 0xE1D17727,	// case sensitive
smg_sas_mp_idle_turnl_180 = 0x1442ABDC,	// case sensitive
rifle_rac_mp_attack_lean_up_rifle = 0xA148B62B,	// case sensitive
rifle_ras_mp_mv_run_lf = 0xB479D353,	// case sensitive
rifle_rac_mp_attack_shoot_aim_rifle = 0xC1FE65B1,	// case sensitive
pistol_45auto_arms_aim_fire_mp = 0x23E7F760,	// case sensitive
ras_xx_dth_chest_05 = 0x9125C233,	// case sensitive
rifle_rac_mp_idle_trans_rap_idle = 0x83958A68,	// case sensitive
rac_cp_idle_hidea_08_breath = 0x87D7BF5F,	// case sensitive
rac_cp_trans_aima_lft_2_ras_cp_aima_lft = 0x7ACC3867,	// case sensitive
rac_cp_trans_peekovera_2_rac_cp_hidea = 0x691319B2,	// case sensitive
ras_cp_hit_hidea_head_trans_2_ras_cp_hidea = 0xC3E53A8F,	// case sensitive
smg_sac_mp_mv_walk_rb = 0x6418E730,	// case sensitive
smg_sas_mp_idle_trans_sac_idle = 0x8D61B735,	// case sensitive
mas_xx_idle_aima_pose = 0x23DBDF72,	// case sensitive
rac_cp_trans_aimalft_2_rac_cp_creeprhta = 0x6731E519,	// case sensitive
pistol_p08_arms_out = 0x7D9762F3,	// case sensitive
mas_cp_idle_hidea_07_reload = 0xD0403072,	// case sensitive
smg_sac_mp_idle_reload = 0xA73DBDBB,	// case sensitive
rac_cp_trans_hidea_2_peeklfta = 0x9BFD31D3,	// case sensitive
rac_cp_trans_runaima_2_rac_creeprhta_fromcntr_90cm = 0x0330797D,	// case sensitive
rac_cp_mv_trans_walka_lft_2_rac_cp_hidea = 0x0D1FF3CB,	// case sensitive
rac_xx_dth_runa_fwd_05_chest = 0x6838E0EE,	// case sensitive
smg_sac_mp_idle_turnr_45_aim = 0x6B04E7DF,	// case sensitive
smg_thompson_arms_melee = 0xE4CB0245,	// case sensitive
rifle_shotgun_arms_aim_idle = 0xBC3F5853,	// case sensitive
ras_cp_mv_trans_creeplfta_2_ras_cp_aima_lft = 0x0E85C889,	// case sensitive
smg_thompson_arms_out = 0x48BC6BDB,	// case sensitive
rifle_enfieldscoped_arms_in = 0x8FDB5314,	// case sensitive
rac_cp_trans_runaima_2_ras_hidea_fromcntr_90cm = 0x500B1CBC,	// case sensitive
ras_cp_trans_aimarht_2_rac_runaima_tolft_90cm = 0xED01A04E,	// case sensitive
rac_cp_trans_peekovera_2_rac_cp_aima_over = 0xF94A92A0,	// case sensitive
grenade_frag_arms_out = 0x2DB59C22,	// case sensitive
pistol_45auto_gun_fire_mp = 0x65B81AFC,	// case sensitive
smg_sas_mp_idle_aim = 0x4C0A217F,	// case sensitive
ras_xx_idle_grenadeprime_throwovrhnd_2_ras_aima_release = 0x797B12C5,	// case sensitive
grenade_gas_mp_idle_turnl_180 = 0xF8B7B36E,	// case sensitive
rifle_m1_arms_death = 0x04980E26,	// case sensitive
bazooka_bas_mp_idle_lean_left = 0x526D20FB,	// case sensitive
pistol_pas_mp_mv_run_lf = 0x3D4E687B,	// case sensitive
grenade_frag_arms_prep = 0x09A61895,	// case sensitive
rac_cp_mv_walk_a_lft = 0x87554BD1,	// case sensitive
misc_panzerschrek_arms_reload = 0x1CE821D6,	// case sensitive
bazooka_bas_mp_mv_run_f = 0xB8E0B472,	// case sensitive
smg_sas_mp_mv_run_rf = 0x6CA11795,	// case sensitive
rac_xx_mv_run_aim_a_fwd_turn180linear_lft_start = 0xE7B675B3,	// case sensitive
smg_sas_mp_mv_run_lb = 0xBF8DEC53,	// case sensitive
smg_sas_mp_mv_run_rb = 0x6BCCD38C,	// case sensitive
rifle_karabiner_arms_out = 0x92728894,	// case sensitive
bazooka_bac_mp_idle_lean_down = 0x27B76CA2,	// case sensitive
mac_cp_idle_aima_lft_00_fire_singleshot = 0x0B7DB032,	// case sensitive
rifle_ras_mp_hitleglft = 0x9D80A115,	// case sensitive
rifle_enfieldscoped_arms_idle = 0x64127E95,	// case sensitive
rifle_ras_mp_attack_shoot_lean_left_rifle = 0x9FBF2EA7,	// case sensitive
misc_spine_look_loop_reload_stand = 0x68ED2B85,	// case sensitive
bazooka_bac_mp_idle_turnl_45 = 0xFCB84741,	// case sensitive
mac_xx_idle_trans_aimb_2_aima = 0x3AC99FF4,	// case sensitive
rac_cp_mv_trans_creepa_lft_2_rac_cp_idle_peek_lft = 0x6F353A10,	// case sensitive
pistol_p08_arms_aim_fire = 0x68A072C4,	// case sensitive
mg_bar_gun_idle = 0xB5CE99DF,	// case sensitive
ras_grn_enter_fwd_ras_mv_runa_2_kick = 0x820006E7,	// case sensitive
rac_cp_mv_walk_a_rht = 0x0F6EE825,	// case sensitive
ras_cp_idle_hidea_07_reload = 0x9E630B2B,	// case sensitive
misc_panzerschrek_arms_run = 0xD9EDAEF4,	// case sensitive
smg_sas_mp_idle_reload_b = 0x43041077,	// case sensitive
rac_xx_idle_trans_aima_2_ras_xx_idle_aima = 0x3ECE631B,	// case sensitive
ras_xx_idle_trans_aima_2_ras_xx_alerta = 0x50AE9063,	// case sensitive
smg_sas_mp_idle_turnl_45_aim = 0xABC28E87,	// case sensitive
smg_sas_mp_idle_turnl_90 = 0x8A9FE130,	// case sensitive
ras_cp_idle_aima_rht_pose = 0xF4FB9515,	// case sensitive
mac_xx_idle_trans_aima_2_aimb = 0x2D4FC9AD,	// case sensitive
rac_cp_hidea_03_grenadeleft = 0x54E77D29,	// case sensitive
rifle_karabiner_arms_fidget = 0x98764049,	// case sensitive
bazooka_bac_mp_mv_walk_lb = 0x5A06F0CD,	// case sensitive
bazooka_bac_mp_idle_turnl_45_aim = 0xB269926E,	// case sensitive
smg_sas_mp_idle_turnr_45 = 0xFF9D4B5E,	// case sensitive
ras_cp_trans_creeplft_2_rac_runaima_tolft_90cm = 0x2112B5DF,	// case sensitive
smg_sas_mp_idle_turnr_90 = 0x3A59C19C,	// case sensitive
rac_xx_idle_aima_02_reload = 0x0F4E75F5,	// case sensitive
rac_xx_idle_trans_alerta_2_rac_xx_aima = 0xE8AB872B,	// case sensitive
rac_cp_trans_runaima_2_ras_aimarht_fromrht_90cm = 0xCB49BACD,	// case sensitive
rifle_m1_gun_reload_mp = 0xAECE8D69,	// case sensitive
grenade_stick_gun_primed_run = 0x3ACAC0CB,	// case sensitive
ras_cp_dth_hidea_head_01 = 0xE5F11519,	// case sensitive
smg_mp40_arms_aim_fire_mp = 0xFD0581A9,	// case sensitive
mg_stg_arms_reload_mp = 0x25800879,	// case sensitive
grenade_frag_arms_fire_soft = 0xADBA3F09,	// case sensitive
rac_cp_mv_creep_a_rht = 0x19F4EC9B,	// case sensitive
rac_cp_hit_peekovera_head_trans_2_rac_cp_hidea = 0x11D644BE,	// case sensitive
rifle_shotgun_arms_death = 0x7FFA359B,	// case sensitive
ras_xx_idle_alerta_turnlft_45 = 0xCAD508F6,	// case sensitive
pistol_pac_mp_idle_trans_pap_idle = 0xC58D6534,	// case sensitive
smg_sas_mp_idle_wpnready_b = 0x82F5271F,	// case sensitive
pistol_p08_arms_reload = 0x4ED49129,	// case sensitive
grenade_frag_gun_idle = 0x847DDAF6,	// case sensitive
grenade_gac_mp_hitright = 0x85E126B2,	// case sensitive
rifle_gewehrscoped_gun_idle = 0x03BC13CD,	// case sensitive
grenade_gas_mp_idle_jump = 0x54367C83,	// case sensitive
grenade_stick_arms_idle = 0x03789330,	// case sensitive
grenade_gas_mp_idle_turnl_90 = 0x1C7575F1,	// case sensitive
rifle_ras_mp_idle_turnr_90 = 0x07EC38C0,	// case sensitive
rac_cp_trans_peekrht_2_rac_cp_aima_rht = 0x75551D4C,	// case sensitive
bazooka_bac_mp_mv_walk_rf = 0x892A0B0B,	// case sensitive
rifle_karabiner_gun_reload_mp = 0x483C6E39,	// case sensitive
rac_cp_idle_peeklfta_00_breath_short = 0x39632CD4,	// case sensitive
pistol_45auto_arms_run = 0x4E10809E,	// case sensitive
bazooka_bas_mp_hitright = 0x7A5DA110,	// case sensitive
rifle_ras_mp_idle_reload_sniper_f = 0xB81488F0,	// case sensitive
rifle_rac_mp_idle_turnr_45_aim = 0x91100976,	// case sensitive
rac_cp_trans_aimaover_2_rac_cp_creeplfta = 0x7B2F3B90,	// case sensitive
rifle_rac_mp_hitright = 0xEB684E1A,	// case sensitive
grenade_gas_mp_mv_run_f = 0xF35B950A,	// case sensitive
rac_cp_trans_hidea_2_ras_alerta_tocntr = 0x5B396449,	// case sensitive
bazooka_bas_mp_idle_turnr_180 = 0x8A0BB82F,	// case sensitive
rifle_karabiner_arms_death = 0x8289960C,	// case sensitive
rac_xx_mv_run_aim_a_lft = 0x96323BFC,	// case sensitive
grenade_gas_mp_idle_turnr_45 = 0x6977DF9F,	// case sensitive
rac_cp_trans_creeprht_2_peekovra = 0xE44A593B,	// case sensitive
bazooka_bac_mp_mv_walk_b = 0xEBFD8BBD,	// case sensitive
rifle_shotgun_arms_reload_end_mp = 0x227645CB,	// case sensitive
rac_xx_mv_run_aim_a_fwd_turn90_lft = 0x89CFB10A,	// case sensitive
bazooka_bac_mp_mv_walk_lf = 0x5D6B34D4,	// case sensitive
pistol_45auto_arms_idle = 0x50E9AFC2,	// case sensitive
ras_xx_dth_armlft_01 = 0x6D90C4AA,	// case sensitive
smg_sas_mp_idle_turnl_45 = 0x4F5B6BF2,	// case sensitive
rac_cp_dth_aima_lft_head_01 = 0xF1063E29,	// case sensitive
bazooka_bas_mp_mv_run_b = 0xBF8D706B,	// case sensitive
smg_sas_mp_idle = 0x7C17020A,	// case sensitive
smg_mp40_arms_aim_idle = 0x4B38F8DC,	// case sensitive
grenade_gas_mp_idle_turnl_45 = 0xD9B1FF33,	// case sensitive
pistol_pac_mp_mv_walk_rb = 0x3543494A,	// case sensitive
rac_xx_idle_aima_turnlft_90 = 0x1DEBAD9A,	// case sensitive
rap_xx_dth_head_02 = 0xD9A85128,	// case sensitive
ras_xx_dth_stomach = 0xABD673DC,	// case sensitive
ras_cp_trans_alerta_2_rac_aimover_fromcntr = 0xD23C97DC,	// case sensitive
smg_mp40_arms_run = 0x07A31449,	// case sensitive
rifle_rac_mp_attack_shoot_aim_sniper = 0xE48DC715,	// case sensitive
pistol_pac_mp_idle_aim = 0x337D6EF7,	// case sensitive
pistol_pac_mp_idle_lean_up = 0x304C280D,	// case sensitive
ras_xx_mv_run_a_fwd_turn180linear_rht_end = 0xA771735E,	// case sensitive
ras_cp_idle_aima_rht_01_rechamber = 0xEF3DBFC1,	// case sensitive
rac_cp_idle_aima_over_01_rechamber = 0x652FDA80,	// case sensitive
rac_cp_trans_runaima_2_ras_aimalft_fromrht_90cm = 0xE09F6A8D,	// case sensitive
mas_xx_idle_trans_aima_2_aime = 0xED5FF75B,	// case sensitive
ras_xx_idle_aima_turnrht_180 = 0x856F48FD,	// case sensitive
ras_cp_hit_peeklfta_head_trans_2_ras_cp_hidea = 0xAF449D93,	// case sensitive
rac_cp_mv_trans_walka_lft_2_peekovera = 0x8B3C2F92,	// case sensitive
bazooka_bas_mp_idle_reload = 0x94909DE9,	// case sensitive
bazooka_bac_mp_idle_reload = 0x72B7A377,	// case sensitive
rac_cp_trans_creeprht2_rac_runaima_torht_90cm = 0x9D003B57,	// case sensitive
mg_stg_arms_run = 0x7C0195E4,	// case sensitive
ras_cp_trans_aimalft_2_ras_cp_creeprhta = 0x63BF85C8,	// case sensitive
rap_xx_idle_agonyb_00_breath = 0x4F4AE434,	// case sensitive
pistol_pas_mp_hitright = 0xBBFF2059,	// case sensitive
smg_sac_mp_idle_reload_f = 0x6ACA8876,	// case sensitive
smg_thompson_gun_reload_mp = 0xB6B3D9A8,	// case sensitive
rap_xx_trans_agonyb_heal2_ras_xx_injurpaina = 0x12726837,	// case sensitive
ras_cp_idle_aima_lft_01_rechamber = 0xC4EB6F81,	// case sensitive
bazooka_bas_mp_idle_turnl_45 = 0xD21B1B59,	// case sensitive
rac_cp_trans_runaima_2_ras_aimalft_fromleft_90cm = 0x8BC616BF,	// case sensitive
bazooka_bac_mp_attack_lean_left = 0xC7470AFE,	// case sensitive
bazooka_bas_mp_mv_run_lb = 0x35E2F7D7,	// case sensitive
ras_cp_idle_hidea_04_grenadelft_release = 0x2BC79C37,	// case sensitive
smg_sas_mp_attack_shoot_lean_right = 0xEBA60BDD,	// case sensitive
bazooka_bac_mp_attack_b = 0xF22800D8,	// case sensitive
ras_xx_idle_trans_alerta_2_rac_xx_mv_walka_fwd_tolft = 0xAD8C0823,	// case sensitive
ras_xx_idle_aima_turnrht_90 = 0xC310577E,	// case sensitive
ras_xx_dth_grenadereaction_fall_rht = 0xA766919C,	// case sensitive
rac_cp_trans_runaima_2_rac_creeplfta_fromleft_90cm = 0xD1517207,	// case sensitive
ras_cp_trans_alerta_2_rac_peeklft_fromcntr = 0x5EB5F64C,	// case sensitive
bazooka_bac_mp_idle_lean_right = 0x3D221608,	// case sensitive
misc_spine_crouch_strafe_left = 0x4F833320,	// case sensitive
rifle_rac_mp_idle_lean_left = 0x625689C7,	// case sensitive
rac_xx_mv_trans_walkaima_fwd_2_ras_xx_idle_aima_fromrht = 0xB9DC6928,	// case sensitive
pistol_45auto_arms_death = 0xFF7C5F43,	// case sensitive
grenade_stick_gun_fire = 0xA811713B,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_mv_runaima_fwd_tobck = 0xEED0686B,	// case sensitive
grenade_stick_arms_primed_idle = 0x1E5B5327,	// case sensitive
grenade_gac_mp_idle_turnl_45 = 0xF712A32B,	// case sensitive
grenade_frag_arms_idle = 0x800380E0,	// case sensitive
grenade_gac_mp_mv_walk_rf = 0x22A5A310,	// case sensitive
smg_sas_mp_idle_trans_sap_idle = 0x0823C700,	// case sensitive
grenade_gac_mp_attack_throw = 0xD732AA38,	// case sensitive
bazooka_bac_mp_attack_lean_down = 0xA1DF7DAD,	// case sensitive
mg_bar_arms_melee = 0xA9FFE475,	// case sensitive
ras_xx_dth_chest_01 = 0x9648062A,	// case sensitive
pistol_pas_mp_idle_turnl_180 = 0x86057EB3,	// case sensitive
rifle_enfieldscoped_arms_run = 0xDB182BF7,	// case sensitive
pistol_45auto_arms_sightsin = 0x79D7FFBF,	// case sensitive
smg_sac_mp_attack_shoot_lean_left = 0x4DE58D04,	// case sensitive
ras_xx_idle_trans_alerta_2_ras_xx_mv_runa_fwd_torht = 0x7D84F52D,	// case sensitive
rifle_enfieldscoped_gun_reload_mp = 0xE8786AF2,	// case sensitive
rifle_ras_mp_mv_walk_f = 0x0CD49355,	// case sensitive
smg_thompson_camera_death_crouching03 = 0x192A90EA,	// case sensitive
pistol_p08_gun_fidget = 0x270B3036,	// case sensitive
smg_sas_mp_hitright = 0x708FC90B,	// case sensitive
pistol_pac_mp_attack_shoot = 0xEF671633,	// case sensitive
rifle_m1_arms_melee = 0x2C38A0A9,	// case sensitive
pistol_pac_mp_idle_lean_right = 0xFD4BA44A,	// case sensitive
grenade_gac_mp_idle = 0x924B777D,	// case sensitive
ras_cp_trans_aima_rht_2_rac_cp_aima_rht = 0xA51F34CF,	// case sensitive
pistol_pac_mp_mv_walk_lf = 0xE66FB28C,	// case sensitive
rifle_karabiner_gun_idle = 0x3BBACE40,	// case sensitive
ras_cp_trans_peeklfta_2_ras_cp_creeprhta = 0x3E4C95A6,	// case sensitive
mac_cp_idle_aima_rht_00_fire_singleshot = 0xBAF78A43,	// case sensitive
rac_xx_trans_aima_2_grenadeprime = 0x6A9DF3D3,	// case sensitive
rifle_rac_mp_attack_shoot_rifle_b = 0xF67D9CD1,	// case sensitive
rac_cp_trans_hidea_2_rac_cp_aima_lft = 0x15F20A27,	// case sensitive
grenade_gac_mp_mv_walk_rb = 0x25C86709,	// case sensitive
grenade_gac_mp_mv_walk_lf = 0xF6E49CCF,	// case sensitive
rifle_ras_mp_mv_walk_b = 0x0BB9574C,	// case sensitive
rac_xx_dth_runa_fwd_06_chest_head = 0x4B8F3976,	// case sensitive
ras_cp_trans_hidea_2_ras_cp_aima_lft = 0x8443B55E,	// case sensitive
rifle_ras_mp_attack_shoot_rifle_f = 0xA9077FA6,	// case sensitive
ras_xx_mv_run_a_fwd = 0x34691EE9,	// case sensitive
smg_sac_mp_mv_walk_b = 0x61929039,	// case sensitive
pistol_pac_mp_mv_walk_b = 0xE43CD008,	// case sensitive
ras_xx_idle_trans_aima_2_rac_xx_mv_walkaima_fwd_tobck_lft = 0xD09D77AB,	// case sensitive
ras_cp_dth_peekrhta_head_01 = 0x5EE698C3,	// case sensitive
rifle_shotgun_gun_fire_mp = 0xED30C670,	// case sensitive
bazooka_bas_mp_idle_turnr_45_aim = 0x72AFFB36,	// case sensitive
ras_cp_dth_peeklfta_head_01 = 0xE9B98D27,	// case sensitive
rac_cp_trans_runaima_2_rac_creeplfta_fromrht_90cm = 0x7224C973,	// case sensitive
ras_xx_mv_trans_runa_2_ras_xx_idle_alerta_frombck = 0xB1A2290D,	// case sensitive
rifle_gewehrscoped_arms_aim_idle = 0x861FEC59,	// case sensitive
ras_cp_mv_trans_creepa_lft_2_ras_cp_idle_peek_lft = 0x60B3CF1D,	// case sensitive
rifle_gewehrscoped_arms_death = 0xF4C6E665,	// case sensitive
pistol_pac_mp_idle_turnl_45_aim = 0x5549AD20,	// case sensitive
grenade_gac_mp_idle_trans_gap_idle = 0x31D7AE33,	// case sensitive
rac_cp_trans_peeklfta_2_rac_cp_hidea = 0x29B74B9C,	// case sensitive
rifle_rac_mp_attack_lean_right_rifle = 0x83637B78,	// case sensitive
smg_sac_mp_attack_shoot_lean_right = 0xF0F9DA0D,	// case sensitive
pistol_pac_mp_mv_walk_rf = 0x322E8D53,	// case sensitive
rifle_ras_mp_hitlegrht = 0x15BB02E1,	// case sensitive
ras_cp_mv_trans_creepa_lft_pause_2_rac_cp_creepa_lft_pause = 0x177CD46A,	// case sensitive
rifle_gewehrscoped_arms_reload = 0x43A5D77E,	// case sensitive
rac_xx_mv_walk_aim_a_lft_controlledpop = 0xE578656B,	// case sensitive
rac_cp_mv_trans_creepa_lft_2_ras_cp_creepa_lft = 0x2EE9F1EA,	// case sensitive
ras_xx_idle_aima_singlestep_rht = 0xA068CF32,	// case sensitive
rac_cp_trans_aimaovr_2_rac_runaima_torht_90cm = 0x70F54FC4,	// case sensitive
bazooka_bac_mp_attack_aim = 0x8D42DC92,	// case sensitive
mg_stg_gun_idle = 0x3C551A69,	// case sensitive
ras_cp_enter_alerta_pose = 0xA6981E4F,	// case sensitive
misc_panzerschrek_arms_fidget = 0xF323206D,	// case sensitive
rifle_enfieldscoped_gun_fire_mp = 0x619607D6,	// case sensitive
ras_xx_idle_trans_alerta_2_rac_xx_mv_walka_fwd_torht = 0x25B7ABD7,	// case sensitive
ras_xx_mv_run_a_fwd_lookrht = 0xD6C8443A,	// case sensitive
rifle_rac_mp_idle_reload_rifle = 0x8DD4BC6A,	// case sensitive
ras_xx_idle_alerta_singlestep_fwd = 0x6E2D40F5,	// case sensitive
mas_xx_idle_trans_aimf_2_aima = 0xE0F73A5B,	// case sensitive
rifle_karabiner_arms_run = 0x7BEE41CD,	// case sensitive
pistol_pac_mp_idle_reload = 0x17BC7E37,	// case sensitive
rac_cp_trans_runaima_2_rac_enter_fromrht_90cm_start = 0x421C6913,	// case sensitive
ras_xx_idle_aima_singlestep_fwd = 0x6BAADA64,	// case sensitive
rac_xx_idle_trans_aima_2_rac_xx_alerta = 0x1F1936F4,	// case sensitive
rac_cp_hit_peekrhta_head_trans_2_rac_cp_hidea = 0xDC961B45,	// case sensitive
pistol_pas_mp_idle_turnr_180 = 0x59D55750,	// case sensitive
bazooka_bac_mp_attack_f = 0xF545C4C1,	// case sensitive
rifle_m1_arms_aim_fire_mp = 0x9E21C5AC,	// case sensitive
rifle_rac_mp_idle_trans_ras_idle = 0x0501F8C6,	// case sensitive
rifle_m1_arms_idle = 0x60F4AF9D,	// case sensitive
rac_cp_hidea_03_grenaderight_release = 0x3B8380F2,	// case sensitive
rac_cp_trans_runaima_2_rac_hidea_fromcntr_90cm = 0x1BEF0E50,	// case sensitive
rifle_ras_mp_idle_aiming = 0x1267C6A6,	// case sensitive
ras_xx_dth_headback_02 = 0x88878A56,	// case sensitive
misc_m1bazooka_gun_idle = 0x999DF08A,	// case sensitive
rac_xx_mv_walk_aim_a_rht_controlledpop = 0x938FF22B,	// case sensitive
rac_xx_mv_run_aim_a_rht = 0x1E099808,	// case sensitive
rac_cp_trans_aima_over_2_rac_cp_walka_rht = 0xF1EC2529,	// case sensitive
ras_cp_trans_hidea_2_rac_runaima_tolft_90cm = 0x7289F174,	// case sensitive
ras_cp_trans_aimarht_2_rac_runaima_torht_90cm = 0xD40FF80A,	// case sensitive
pistol_pas_mp_mv_run_b = 0x7E2FF122,	// case sensitive
rap_xx_idle_aima_pose = 0x877CC419,	// case sensitive
mas_xx_idle_aima_01_reload_tommy = 0xD427E00D,	// case sensitive
rac_xx_mv_run_aim_a_fwd_turn90_rht = 0x01F412FE,	// case sensitive
rifle_ras_mp_hitstomach = 0x2D37E103,	// case sensitive
grenade_stick_gun_fire_soft = 0x5CE7E4A4,	// case sensitive
rifle_ras_mp_idle_turnl_45 = 0x72EE92AE,	// case sensitive
ras_cp_trans_alerta_2_ras_aimrht_fromcntr = 0x811E4DD2,	// case sensitive
rifle_rac_mp_idle_lean_right = 0xF2BBFA03,	// case sensitive
smg_mp40_gun_fire_mp = 0xAA3B9428,	// case sensitive
ras_xx_trans_aima_2_grenadeprime = 0x1A71CFD1,	// case sensitive
smg_mp40_gun_reload_mp = 0x0B41AF92,	// case sensitive
misc_spine_prone_strafe_left = 0x8CB32CB8,	// case sensitive
rifle_gewehrscoped_gun_reload = 0xD4EC5807,	// case sensitive
pistol_pac_mp_idle_turnr_45 = 0x4465E38A,	// case sensitive
pistol_p08_arms_in = 0x43A95CB7,	// case sensitive
smg_thompson_arms_shake01_fire_mp = 0xA744383B,	// case sensitive
pistol_pas_mp_idle_turnr_90 = 0xAF023550,	// case sensitive
rifle_gewehrscoped_arms_in = 0xAD4C5856,	// case sensitive
ras_xx_dth_grenadereaction_fall_fwd = 0x6CA484CA,	// case sensitive
grenade_gas_mp_mv_run_b = 0xF4365113,	// case sensitive
pistol_pas_mp_mv_run_f = 0x7942353B,	// case sensitive
mg_stg_arms_in = 0xF14321F0,	// case sensitive
misc_spine_crouch_to_prone = 0xA7A61222,	// case sensitive
rifle_rac_mp_idle_reload_sniper_f = 0xE003AF9E,	// case sensitive
grenade_gac_mp_mv_walk_lb = 0xF18958D6,	// case sensitive
grenade_gas_mp_idle_trans_gac_idle = 0xCBFEA13B,	// case sensitive
rifle_ras_mp_idle_reload_rifle = 0x2423F62B,	// case sensitive
misc_spine_lookdown_reload_crouch = 0x5A63D842,	// case sensitive
pistol_pac_mp_attack_shoot_lean_left = 0x044E5D55,	// case sensitive
smg_mp40_arms_out = 0xEE3FDD10,	// case sensitive
ras_xx_dth_grenadereaction_fall_lft = 0x2F5D3268,	// case sensitive
ras_xx_mv_trans_runa_2_ras_xx_idle_alerta_fromfrnt = 0x149B2E69,	// case sensitive
mg_stg_arms_sightsin = 0x5DE63D4A,	// case sensitive
rac_cp_mv_trans_creeplfta_2_rac_cp_aima_lft = 0xE073564B,	// case sensitive
grenade_gas_mp_hitright = 0x31E68068,	// case sensitive
rac_cp_idle_aima_rht_01_rechamber = 0x014332D1,	// case sensitive
rac_xx_idle_aima_turnrht_45 = 0x5EC3FAD2,	// case sensitive
rac_cp_trans_runaima_2_rac_aimaovr_fromleft_90cm = 0x1DF3211B,	// case sensitive
rac_cp_trans_runaima_2_ras_aimalft_fromcntr_90cm = 0x2F0DABC2,	// case sensitive
pistol_p08_arms_death = 0xE8EA8FEF,	// case sensitive
rifle_shotgun_arms_reload_loop_mp = 0x8755B621,	// case sensitive
ras_xx_mv_run_a_fwd_looklft = 0x5EF3E7CE,	// case sensitive
mg_bar_arms_reload_mp = 0x9BF074F9,	// case sensitive
grenade_stick_arms_out = 0x85238B35,	// case sensitive
rac_cp_mv_trans_creepa_rht_2_ras_cp_creepa_rht = 0x8161998E,	// case sensitive
misc_m1bazooka_arms_death = 0x72FD1644,	// case sensitive
smg_sas_mp_idle_wpnready_f = 0x8598E306,	// case sensitive
smg_sac_mp_idle_lean_down = 0x662E56B2,	// case sensitive
rifle_gewehrscoped_arms_melee = 0xDC6648EA,	// case sensitive
misc_spine_lookdown_reload_prone = 0x0E78AA4D,	// case sensitive
misc_spine_crouch_strafe_right = 0xCCF85862,	// case sensitive
rifle_ras_mp_hitright = 0x5F6FE8C0,	// case sensitive
ras_cp_trans_alerta_2_rac_peekrht_fromcntr = 0xE9EAE3A8,	// case sensitive
ras_xx_idle_aima_01_rechamber = 0x3363DB31,	// case sensitive
rifle_rac_mp_attack_lean_down_rifle = 0xA2189AAD,	// case sensitive
rifle_ras_mp_attack_shoot_sniper = 0xC5479C2E,	// case sensitive
rac_xx_mv_walk_aim_a_fwd_controlledpop = 0xDB798A72,	// case sensitive
grenade_stick_arms_death = 0xAC9C5D4F,	// case sensitive
ras_grn_kick_fwd_release_2_alerta = 0x1EC60389,	// case sensitive
bazooka_bas_mp_attack_aim = 0xC92043DD,	// case sensitive
misc_m1bazooka_arms_melee = 0x5A5DB8CB,	// case sensitive
ras_cp_trans_peeklfta_2_ras_cp_creeplfta = 0x84149800,	// case sensitive
misc_panzerschrek_gun_fire_mp = 0xE8F3D310,	// case sensitive
grenade_gac_mp_mv_walk_f = 0xB2050D8B,	// case sensitive
ras_cp_trans_creeprht_2_rac_runaima_torht_90cm = 0x758B51A0,	// case sensitive
smg_thompson_arms_aim_idle = 0xF6CA8EE6,	// case sensitive
pistol_pas_mp_idle_trans_pap_idle = 0xBAE61A09,	// case sensitive
rifle_rac_mp_idle_lean_down = 0x04CEFE94,	// case sensitive
rac_cp_mv_trans_creeprhta_2_rac_cp_aima_over = 0xF71EF0CD,	// case sensitive
grenade_gas_mp_idle_trans_gap_idle = 0x4EBCD10E,	// case sensitive
ras_xx_idle_alerta_singlestep_rht = 0xA5EF55A3,	// case sensitive
rifle_ras_mp_hitarmlft = 0x9C63193D,	// case sensitive
rifle_enfieldscoped_arms_sightsout = 0x65163683,	// case sensitive
rifle_karabiner_arms_melee = 0xAA293883,	// case sensitive
ras_xx_idle_alerta_singlestep_bck = 0xD73522ED,	// case sensitive
mg_bar_gun_reload_mp = 0xBB489CAA,	// case sensitive
bazooka_bac_mp_mv_walk_f = 0xEC904FA4,	// case sensitive
ras_xx_mv_run_a_fwd_turn90linear_lft_end = 0xE52ACF22,	// case sensitive
pistol_pas_mp_idle_trans_pac_idle = 0x3FA46A3C,	// case sensitive
rac_xx_mv_trans_walkaima_fwd_2_ras_xx_idle_aima_fromfrnt = 0xCE81328E,	// case sensitive
smg_thompson_gun_fidget = 0x038A1313,	// case sensitive
rac_cp_trans_runaima_2_rac_enter_fromcntr_90cm_start = 0x4A3D7A0C,	// case sensitive
grenade_gac_mp_idle_turnr_45 = 0x47D48387,	// case sensitive
rac_cp_mv_trans_walka_rht_2_rac_cp_hidea = 0x7BB545CC,	// case sensitive
rifle_gewehrscoped_arms_out = 0xAA745519,	// case sensitive
grenade_frag_arms_primed_melee = 0xC07A92C8,	// case sensitive
rifle_karabiner_arms_sightsout = 0x690069BF,	// case sensitive
